[HELP] When a vehicle loses life...
#4

Don't know if this one will work.
Код:
//top of your script

new Float:HealthOfCar[MAX_VEHICLES];

//In OnVehicleSpawn

HealthOfCar[vehicleid] = 1000;

//The function where you lose health

new Float:health, string[128];
GetVehicleHealth(GetPlayerVehicleID(playerid), health);
format(string, sizeof(string), "Vehicle Health Lost: %d" HealthOfCar[GetPlayerVehicleID(playerid)]-health);
SendClientMessage(playerid, -1, string);
HealthOfCar[GetPlayerVehicleID(playerid)] -= health;
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Messages In This Thread
[HELP] When a vehicle loses life... - by [DkS]JR_Junior - 15.10.2012, 01:03
Re : [HELP] When a vehicle loses life... - by lelemaster - 15.10.2012, 01:10
Re: Re : [HELP] When a vehicle loses life... - by [DkS]JR_Junior - 15.10.2012, 01:24
Re : [HELP] When a vehicle loses life... - by lelemaster - 15.10.2012, 01:31
Re: [HELP] When a vehicle loses life... - by JhnzRep - 15.10.2012, 01:52
Re: [HELP] When a vehicle loses life... - by [DkS]JR_Junior - 17.10.2012, 02:56

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