Y_INI Help
#1

Hi. I have been recently Making An Login System. Heres My On Player Login
Code:
        case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
                    PlayerInfo[playerid][pAdmin] = INI_Int(file, "Admin");
                }
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
                }
                return 1;
            }
        }
    }
    return 1;
}
Just Note The Line

Code:
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
                    PlayerInfo[playerid][pAdmin] = INI_Int(file, "Admin"); // This ONe
When I Add It, And Compile, The Pawno Stops Responding. All I Want Is To Load THe Admin File When I
Login. Please Help
Reply


Messages In This Thread
Y_INI Help - by MrReBzz - 13.10.2012, 08:00
Re: Y_INI Help - by Jarnu - 13.10.2012, 08:03
Re: Y_INI Help - by Glint - 13.10.2012, 08:03
Re: Y_INI Help - by T-Raw - 13.10.2012, 08:10
Re: Y_INI Help - by MrReBzz - 13.10.2012, 08:13
Re: Y_INI Help - by T-Raw - 13.10.2012, 08:16
Re: Y_INI Help - by Glint - 13.10.2012, 08:16
Re: Y_INI Help - by gtakillerIV - 13.10.2012, 08:16
Re: Y_INI Help - by MrReBzz - 14.10.2012, 20:53
Re: Y_INI Help - by JhnzRep - 14.10.2012, 21:26
Re: Y_INI Help - by Anthony © - 14.10.2012, 21:54
Re: Y_INI Help - by MrReBzz - 15.10.2012, 16:57

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