Licenses using yINI
#5

No problem.. but what part?

pawn Код:
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo[playerid][pPass]);
    INI_Int("Level",PlayerInfo[playerid][pLevel]);
    INI_Int("Cash",PlayerInfo[playerid][pCash]);
    INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    INI_Int("Helper",PlayerInfo[playerid][pHelper]);
    INI_Int("AdminOnDuty",PlayerInfo[playerid][pAOnDuty]);
    INI_Int("Sex",PlayerInfo[playerid][pSex]);
    INI_Int("Age",PlayerInfo[playerid][pAge]);
    INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Int("Tutorial",PlayerInfo[playerid][pTut]);
    INI_Int("Muted",PlayerInfo[playerid][pMute]);
    INI_Int("Leader",PlayerInfo[playerid][pLeader]);
    INI_Int("Member",PlayerInfo[playerid][pMember]);
    INI_Int("Rank",PlayerInfo[playerid][pRank]);
    INI_Int("Model",PlayerInfo[playerid][pModel]);
    INI_Int("Char",PlayerInfo[playerid][pChar]);
    INI_Int("Vehicle License",PlayerInfo[playerid][pVehLic]);
    INI_Int("Heavy Vehicle License",PlayerInfo[playerid][phVehLic]);
    INI_Int("Flying License",PlayerInfo[playerid][pFlyLic]);
    INI_Int("Sailing License",PlayerInfo[playerid][pSailLic]);
    INI_Int("Gun License",PlayerInfo[playerid][pGunLic]);
    return 1;
}


public OnPlayerDisconnect(playerid, reason)
{
    if(IsADMV(GetPlayerVehicleID(playerid)))
    {
        DrivingTest[playerid] = 0;
        DisablePlayerCheckpoint(playerid);
        SetVehicleToRespawn(GetPlayerVehicleID(playerid));
    }
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"data");
    INI_WriteInt(File,"Level",PlayerInfo[playerid][pLevel]);
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    INI_WriteInt(File,"Helper",PlayerInfo[playerid][pHelper]);
    INI_WriteInt(File,"Sex",PlayerInfo[playerid][pSex]);
    INI_WriteInt(File,"Age",PlayerInfo[playerid][pAge]);
    INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    INI_WriteInt(File,"Tutorial",PlayerInfo[playerid][pTut]);
    INI_WriteInt(File,"Muted",PlayerInfo[playerid][pMute]);
    INI_WriteInt(File,"Leader",PlayerInfo[playerid][pLeader]);
    INI_WriteInt(File,"Member",PlayerInfo[playerid][pMember]);
    INI_WriteInt(File,"Rank",PlayerInfo[playerid][pRank]);
    INI_WriteInt(File,"Model",PlayerInfo[playerid][pModel]);
    INI_WriteInt(File,"Char",PlayerInfo[playerid][pChar]);
    INI_WriteInt(File,"Vehicle License",PlayerInfo[playerid][pVehLic]);
    INI_WriteInt(File,"Heavy Vehicle License",PlayerInfo[playerid][phVehLic]);
    INI_WriteInt(File,"Flying License",PlayerInfo[playerid][pFlyLic]);
    INI_WriteInt(File,"Sailing License",PlayerInfo[playerid][pSailLic]);
    INI_WriteInt(File,"Gun License",PlayerInfo[playerid][pGunLic]);
    INI_Close(File);
    return 1;
}
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Messages In This Thread
Licenses using yINI - by Qur - 12.10.2012, 07:00
Re: Licenses using yINI - by gtakillerIV - 12.10.2012, 10:10
Re: Licenses using yINI - by Qur - 12.10.2012, 12:16
Re: Licenses using yINI - by JaKe Elite - 12.10.2012, 12:17
Re: Licenses using yINI - by Qur - 12.10.2012, 12:31
Re: Licenses using yINI - by zT KiNgKoNg - 12.10.2012, 12:49
Re: Licenses using yINI - by Qur - 12.10.2012, 12:56

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