12.10.2012, 07:01
Quote:
PHP код:
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PHP код:
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33790) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33794) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33811) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33815) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33830) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33834) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33851) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33855) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33862) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33872) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33876) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33882) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33892) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33896) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33913) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33917) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33934) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33938) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33955) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33959) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33976) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33980) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(33997) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(34001) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(34016) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(34020) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(34032) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(34036) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(34050) : warning 217: loose indentation
C:\Users\Jamie\Desktop\dotXen SanAndreas\gamemodes\new.pwn(34054) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
30 Warnings.
PHP код:
else
{
SetPlayerPos(playerid, 2000.05, -1409.36, 16.99);
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo[playerid][pVW] = 0;
PlayerInfo[playerid][pLocal] = 255;
}
else if(strcmp(params,"gym",true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 2227.60, -1674.89, 14.62);
LinkVehicleToInterior(tmpcar, 0);
SetVehicleVirtualWorld(tmpcar, 0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 2227.60, -1674.89, 14.62);
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo[playerid][pVW] = 0;
PlayerInfo[playerid][pLocal] = 255;
}
else if(strcmp(params,"fbi",true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 344.77,-1526.08,33.28);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 344.77,-1526.08,33.28);
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo[playerid][pVW] = 0;
PlayerInfo[playerid][pLocal] = 255;
}
else if(strcmp(params,"rc",true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1253.70, 343.73, 19.41);
LinkVehicleToInterior(tmpcar, 0);
SetVehicleVirtualWorld(tmpcar, 0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 1253.70, 343.73, 19.41);
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo[playerid][pVW] = 0;
PlayerInfo[playerid][pLocal] = 255;
}
else if(strcmp(params,"vip",true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1814.42, -1575.05, 13.54);
LinkVehicleToInterior(tmpcar, 0);
SetVehicleVirtualWorld(tmpcar, 0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 1814.42, -1575.05, 13.54);
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo[playerid][pVW] = 0;
}
else if(strcmp(params,"prison",true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 112.67, 1917.55, 18.72);
LinkVehicleToInterior(tmpcar, 0);
SetVehicleVirtualWorld(tmpcar, 0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 112.67, 1917.55, 18.72);
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo[playerid][pVW] = 0;
PlayerInfo[playerid][pLocal] = 255;
}
else if(strcmp(params,"stadium1",true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, -1424.93, -664.59, 1059.86);
LinkVehicleToInterior(tmpcar, 4);
SetVehicleVirtualWorld(tmpcar, 0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, -1424.93, -664.59, 1059.86);
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
SetPlayerInterior(playerid,4);
PlayerInfo[playerid][pInt] = 4;
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo[playerid][pVW] = 0;
PlayerInfo[playerid][pLocal] = 255;
}
else if(strcmp(params,"stadium2",true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, -1395.96, -208.20, 1051.28);
LinkVehicleToInterior(tmpcar, 7);
SetVehicleVirtualWorld(tmpcar, 0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, -1395.96, -208.20, 1051.28);
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
SetPlayerInterior(playerid,7);
PlayerInfo[playerid][pInt] = 7;
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo[playerid][pVW] = 0;
PlayerInfo[playerid][pLocal] = 255;
}
else if(strcmp(params,"stadium3",true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, -1410.72, 1591.16, 1052.53);
LinkVehicleToInterior(tmpcar, 14);
SetVehicleVirtualWorld(tmpcar, 0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, -1410.72, 1591.16, 1052.53);
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
SetPlayerInterior(playerid,14);
PlayerInfo[playerid][pInt] = 14;
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo[playerid][pVW] = 0;
PlayerInfo[playerid][pLocal] = 255;
}
else if(strcmp(params,"stadium4",true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, -1394.20, 987.62, 1023.96);
LinkVehicleToInterior(tmpcar, 15);
SetVehicleVirtualWorld(tmpcar, 0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, -1394.20, 987.62, 1023.96);
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
SetPlayerInterior(playerid,15);
PlayerInfo[playerid][pInt] = 15;
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo[playerid][pVW] = 0;
PlayerInfo[playerid][pLocal] = 255;
}
else if(strcmp(params,"int1",true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1416.107000,0.268620,1000.926000);
LinkVehicleToInterior(tmpcar, 1);
SetVehicleVirtualWorld(tmpcar, 0);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
SetPlayerInterior(playerid,1);
PlayerInfo[playerid][pInt] = 1;
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo[playerid][pVW] = 0;
PlayerInfo[playerid][pLocal] = 255;
}
else if(strcmp(params,"mark",true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, TeleportDest[playerid][0],TeleportDest[playerid][1],TeleportDest[playerid][2]);
LinkVehicleToInterior(tmpcar, TeleportDestInt[playerid]);
}
else
{
SetPlayerPos(playerid, TeleportDest[playerid][0],TeleportDest[playerid][1],TeleportDest[playerid][2]);
}
SetPlayerInterior(playerid,TeleportDestInt[playerid]);
PlayerInfo[playerid][pInt] = TeleportDestInt[playerid];
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
}
else if(strcmp(params,"mark2",true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, TeleportDest2[playerid][0],TeleportDest2[playerid][1],TeleportDest2[playerid][2]);
LinkVehicleToInterior(tmpcar, TeleportDestInt2[playerid]);
}
else
{
SetPlayerPos(playerid, TeleportDest2[playerid][0],TeleportDest2[playerid][1],TeleportDest2[playerid][2]);
}
SetPlayerInterior(playerid,TeleportDestInt2[playerid]);
PlayerInfo[playerid][pInt] = TeleportDestInt2[playerid];
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
}
else if(strcmp(params,"mall",true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1133.71,-1464.52,15.77);
LinkVehicleToInterior(tmpcar, 0);
SetVehicleVirtualWorld(tmpcar, 0);
TelePos[playerid][0] = 0.0;TelePos[playerid][0] = 0.0;
}
else
{
SetPlayerPos(playerid, 1133.71,-1464.52,15.77);
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");