10.10.2012, 07:01
What do you mean indent?
Quote:
enum eGarageData { b_iInteriorID, b_szOwner[MAX_PLAYER_NAME], Float: b_fExteriorPos[4], Float: b_fInteriorPos[4], Text3D: b_tLabelID, b_iValue, b_iSafeMoney, b_iPickupID, b_iFee, b_iLocked }; |
Quote:
SaveGarages() { new szFileStr[1024], File: fHandle = fopen("Garages/garages.cfg", io_write); for(new iIndex; iIndex < MAX_GARAGES; iIndex++) { format(szFileStr, sizeof(szFileStr),"%s|%i|%.2f|%.2f|%.2f|%.2f|%.2f| %.2f|%.2f|%.2f|%i|$%i|%i|%i\r\n", arrGarage[iIndex][b_szOwner], arrGarage[iIndex][b_iInteriorID], arrGarage[iIndex][b_fExteriorPos][0], arrGarage[iIndex][b_fExteriorPos][1], arrGarage[iIndex][b_fExteriorPos][2], arrGarage[iIndex][b_fExteriorPos][3], arrGarage[iIndex][b_fInteriorPos][0], arrGarage[iIndex][b_fInteriorPos][1], arrGarage[iIndex][b_fInteriorPos][2], arrGarage[iIndex][b_fInteriorPos][3], arrGarage[iIndex][b_iValue], arrGarage[iIndex][b_iFee], arrGarage[iIndex][b_iSafeMoney], arrGarage[iIndex][b_iLocked] ); fwrite(fHandle, szFileStr); } fclose(fHandle); return 1; } |