[Timer Help] Score saving timer, should it always be running or should it be killed?
#1

Hey all..

Okay so, i use ONE timer in my entire script, and it accounts for everything including saving players scores, money etc.

My timer is: SetTimer("kscore", 180000, true);

It is called every 3 minutes.

My question is, as this timer is under OnGameModeInit, i currently NEVER stop/kill it...Should it be stopped at some point? Is there a way to completely stop it, and restart it - hence reducing excess CPU usage etc.

My server is optimized to its maximum, except for this damn timer..

any help would be much appreciated.

Many thanks,

Trooper
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