Quote:
Originally Posted by cyber_punk
O.k never mind I have a work around seems my IDE was bugged and saving compiled files with the wrong name. I can use Kick(); as a way to force the bots to disconnect before GameModeExit(); however this is still a problem.
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Why don't you create a timer before GMX that checks for your NPCs / bots and kicks them all? (use the MAX_ function, quicker rather than 200 lines of Copypasta.)