05.10.2012, 02:04
Quote:
It uses mysql system.
For message while connecting, you can use this pawn Code:
|
Its more like(of course not functional)
pawn Code:
public OnPlayerConnect(playerid)
{
if(/*PLAYER IS REGISTERED ON WEBSITE*/) // THIS HAS TO BE ON TOP! BEFORE ANYTHING ELSE
{
//All the account loading info here
}
else//Player is not registered on website
{
SendClientMessage(playerid, 0xFF0000FF, "Please go to whatever.com and register there.");
return 1;
}
///////////////////////////////////AFTER THIS CONTINUE WITH THE REST OF ONPLAYERCONNECT//////////////////////
return 1;
}