04.10.2012, 20:24
pawn Код:
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{ if(damagedid != INVALID_PLAYER_ID)
{ new string[20]; format(string, sizeof(string), "~g~-~r~%.0f", amount);
GameTextForPlayer(playerid, string, 1000, 6);
GameTextForPlayer(damagedid, string, 1000, 5);
}
return 1;
}
Ta certo assim ?