04.10.2012, 03:19
pawn Код:
new
PlayerText3D: mostrarDano;
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid) {
static string[32];
format(string, sizeof(string), "{32CD32}-{FF0000}%.0f", amount);
mostrarDano = CreatePlayer3DTextLabel(playerid, string, -1, 30.0, 40.0, 50.0, 40.0, 0, 0);
SetTimerEx("sumirDano", 3000, 0, "i", playerid);
return 1;
}
sumirDano(playerid); public sumirDano(playerid) {
return DeletePlayer3DTextLabel(playerid, mostrarDano);
}