03.10.2012, 22:15
First of all download & include sscanf + define these colours -
Then paste this under OnPlayerCommandText(playerid, cmdtext[])
And these stocks for the near messages and for getting the player name at the end of your gm/fs -
You can make the other commands like /low /shout and so on by editing these ones.
Hope I helped you.
If you have problems with including sscanf or you dont want to use it remove this line -
Код:
#define COLOR_FADE1 0xC2A2DAAA // somekind of purple for /me /do /low etc #define COLOR_FADE2 0xFFFFFFAA // white for /b and /shout command
Код:
if(strcmp(cmdtext,"/me",true)==0) { new textv2[128]; if(sscanf(params, "s[128]", params)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /me [action]"); format(textv2, sizeof(textv2), "** %s %s!", NAMEGET(playerid), params); ProxDetector(playerid, 5, textv2, COLOR_FADE1,COLOR_FADE1,COLOR_FADE1,COLOR_FADE1,COLOR_FADE1); return 1; }
Код:
if(strcmp(cmdtext,"/do",true)==0) { new textv2[128]; if(sscanf(params, "s[128]", params)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /do [action]"); format(textv2, sizeof(textv2), "** %s ((%s))", params, NAMEGET(playerid)); ProxDetector(playerid, 5, textv2, COLOR_FADE1,COLOR_FADE1,COLOR_FADE1,COLOR_FADE1,COLOR_FADE1); return 1; }
Код:
stock ProxDetector(playerid, Float:radius, string[], col1, col2, col3, col4, col5) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); new Float:ix, Float:iy, Float:iz; new Float:cx, Float:cy, Float:cz; foreach(Player, i) { if(GetPlayerInterior(playerid) == GetPlayerInterior(i) && GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)) { GetPlayerPos(i, ix, iy, iz); cx = (x - ix); cy = (y - iy); cz = (z - iz); if(((cx < radius/16) && (cx > -radius/16)) && ((cy < radius/16) && (cy > -radius/16)) && ((cz < radius/16) && (cz > -radius/16))) { SendClientMessage(i, col1, string); } else if(((cx < radius/8) && (cx > -radius/8)) && ((cy < radius/8) && (cy > -radius/8)) && ((cz < radius/8) && (cz > -radius/8))) { SendClientMessage(i, col2, string); } else if(((cx < radius/4) && (cx > -radius/4)) && ((cy < radius/4) && (cy > -radius/4)) && ((cz < radius/4) && (cz > -radius/4))) { SendClientMessage(i, col3, string); } else if(((cx < radius/2) && (cx > -radius/2)) && ((cy < radius/2) && (cy > -radius/2)) && ((cz < radius/2) && (cz > -radius/2))) { SendClientMessage(i, col4, string); } else if(((cx < radius) && (cx > -radius)) && ((cy < radius) && (cy > -radius)) && ((cz < radius) && (cz > -radius))) { SendClientMessage(i, col5, string); } } } return 1; } stock NAMEGET(playerid) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); for(new i = 0; i < MAX_PLAYER_NAME; i++) { if(name[i] == '_') name[i] = ' '; } return name; }
Hope I helped you.
If you have problems with including sscanf or you dont want to use it remove this line -
Код:
if(sscanf(params, "s[128]", params)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /me [action]");