Saving team
#5

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Originally Posted by [Lexi]
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For saving player's team, you need to get his team when he disconnects and save it to his file.

And for the auto login create an IP saving line that saves player's IP into his file then when he connects use strcmp to check if his IP and the one in his file match or not, if they do then log him in, if they don't then show him the login dialog.
I don't want use autologin IP,it's not safe for me,i've a login dialog on OnPlayerConnect so after the player logs,he will spawn automatically.
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Messages In This Thread
Saving team - by Face9000 - 02.10.2012, 22:51
Re: Saving team - by Passout - 03.10.2012, 02:57
Re: Saving team - by SwisherSweet - 03.10.2012, 03:00
Re: Saving team - by Glint - 03.10.2012, 03:53
Re: Saving team - by Face9000 - 03.10.2012, 07:10

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