Build Number [Question]!
#20

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Originally Posted by zgintasz
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Maybe I didn't understand, but why to recreate all .pwn file? It can be very huge. You can just create another file, add "const BuildNumber = 1" to that file and do the same, what you are doing for .pwn file. And of course, include that file to main gamemode file.
I have just tried to make a program which could automate the original poster's work .



Well, if that person wants a more optimised code, your trick is able to solve his problem .



I hope that I have helped .
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Messages In This Thread
Build Number [Question]! - by Glint - 28.09.2012, 05:57
Re: Build Number [Question]! - by zDevon - 28.09.2012, 06:03
Re: Build Number [Question]! - by Joe Staff - 28.09.2012, 06:39
Re: Build Number [Question]! - by Calgon - 28.09.2012, 06:53
Re: Build Number [Question]! - by Glint - 28.09.2012, 06:53
Re: Build Number [Question]! - by Vince - 28.09.2012, 09:17
Re: Build Number [Question]! - by Glint - 28.09.2012, 09:30
Re: Build Number [Question]! - by rjjj - 28.09.2012, 13:34
Re: Build Number [Question]! - by Glint - 28.09.2012, 15:17
Re: Build Number [Question]! - by Sniper Kitty - 28.09.2012, 15:24
Re: Build Number [Question]! - by Y_Less - 28.09.2012, 16:09
Re: Build Number [Question]! - by Sniper Kitty - 28.09.2012, 17:02
Re: Build Number [Question]! - by Y_Less - 28.09.2012, 17:12
Re: Build Number [Question]! - by Sniper Kitty - 28.09.2012, 17:15
Re: Build Number [Question]! - by Glint - 28.09.2012, 17:52
Re: Build Number [Question]! - by rjjj - 29.09.2012, 04:31
Re: Build Number [Question]! - by Glint - 29.09.2012, 05:24
Re: Build Number [Question]! - by zgintasz - 29.09.2012, 08:43
Re: Build Number [Question]! - by Y_Less - 29.09.2012, 09:43
Re: Build Number [Question]! - by rjjj - 29.09.2012, 12:29
Re: Build Number [Question]! - by Mauzen - 29.09.2012, 15:03
Re: Build Number [Question]! - by Glint - 29.09.2012, 16:24

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