pressing 2
#10

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_SUBMISSION)return ArrestFunction(playerid,params);
return 0;
}
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Messages In This Thread
pressing 2 +rep - by HardBoy - 28.09.2012, 08:20
Re: pressing 2 - by HardBoy - 28.09.2012, 08:46
Re: pressing 2 - by RedJohn - 28.09.2012, 08:56
Re: pressing 2 - by HardBoy - 28.09.2012, 09:06
Re: pressing 2 - by Gangster-rocks - 28.09.2012, 09:08
Re: pressing 2 - by HardBoy - 28.09.2012, 09:17
Re: pressing 2 - by HardBoy - 28.09.2012, 10:09
Re: pressing 2 - by HardBoy - 28.09.2012, 11:21
Re: pressing 2 - by HyDrAtIc - 28.09.2012, 11:23
Re: pressing 2 - by HardBoy - 28.09.2012, 11:33

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