setvehicletorespawn
#3

Well, what do you expect? OnPlayerStateChange is called AFTER the state is changed thus GetPlayerVehicleID will just return 0. Use OnPlayerExitVehicle instead.
Edit: Slightly too slow.
Reply


Messages In This Thread
setvehicletorespawn - by PaulDinam - 27.09.2012, 21:50
Re: setvehicletorespawn - by zDevon - 27.09.2012, 22:02
Re: setvehicletorespawn - by Vince - 27.09.2012, 22:02

Forum Jump:


Users browsing this thread: 1 Guest(s)