I really need help
#1

When I compile this gamemode
Код:
//----------------------------------------------------------
//
//  GRAND LARCENY  1.0
//  A freeroam gamemode for SA-MP 0.3
//
//----------------------------------------------------------

#include <irc>
#include <a_samp>
#include <core>
#include <ircfs>
#include <float>
#include <YSI\y_ini>
#include <streamer>
#include <sscanf2>
#include <ZCMD> //Like so!
#include <DynamicRadioStations>
#include "../include/gl_common.inc"
#include "../include/gl_spawns.inc"

#pragma tabsize 0

//----------------------------------------------------------

#define COLOR_WHITE         0xFFFFFFFF
#define COLOR_NORMAL_PLAYER 0xFFBB7777

#define CITY_LOS_SANTOS     0
#define CITY_SAN_FIERRO     1
#define CITY_LAS_VENTURAS   2
#define Skinid 1
#define Money 2
#define Faction 3
#define irc
#define STREAMER_TYPE_OBJECT (0)
#define STREAMER_TYPE_PICKUP (1)
#define STREAMER_TYPE_CP (2)
#define STREAMER_TYPE_RACE_CP (3)
#define STREAMER_TYPE_MAP_ICON (4)
#define STREAMER_TYPE_3D_TEXT_LABEL (5)
#define STREAMER_TYPE_AREA (6)

#define STREAMER_AREA_TYPE_CIRCLE (0)
#define STREAMER_AREA_TYPE_RECTANGLE (1)
#define STREAMER_AREA_TYPE_SPHERE (2)
#define STREAMER_AREA_TYPE_CUBE (3)
#define STREAMER_AREA_TYPE_POLYGON (4)

#define STREAMER_OBJECT_TYPE_GLOBAL (0)
#define STREAMER_OBJECT_TYPE_PLAYER (1)
#define STREAMER_OBJECT_TYPE_DYNAMIC (2)


#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}"
#define COL_GREEN "{00FF22}"

// Name that everyone will see
#define BOT_1_NICKNAME "Julius95Bot"
// Name that will only be visible in a whois
#define BOT_1_REALNAME "Julius95Bot"
// Name that will be in front of the hostname (username@hostname)
#define BOT_1_USERNAME "Julius95Bot"

#define BOT_2_NICKNAME "AdrenalineBot"
#define BOT_2_REALNAME "AdrenalineBot"
#define BOT_2_USERNAME "AdrenalineBot"

#define IRC_SERVER "irc.geekshed.net"
#define IRC_PORT (6667)
#define IRC_CHANNEL "#Julius95"

// If your bot names are registered put a password here to identify them with
#define IRC_PASSWORD "password"
#define IRC_PASSWORD "password"

// Maximum number of bots in the filterscript
#define MAX_BOTS (2)

#define PLUGIN_VERSION "1.4.3"


new total_vehicles_from_files=0;

new botIDs[MAX_BOTS], groupID;

// Class selection globals
new gPlayerCitySelection[MAX_PLAYERS];
new gPlayerHasCitySelected[MAX_PLAYERS];
new gPlayerLastCitySelectionTick[MAX_PLAYERS];



new Text:txtClassSelHelper;
new Text:txtLosSantos;
new Text:txtSanFierro;
new Text:txtLasVenturas;

new thisanimid=0;
new lastanimid=0;


//----------------------------------------------------------

main()
{
    print("\n---------------------------------------");
    print("Running Julius95's server\n");
    print("---------------------------------------\n");
}

//----------------------------------------------------------

public OnPlayerCommandText(playerid, cmdtext[])
{

  if(strcmp(cmdtext, "/flip", true) == 0)
  {
  if(IsPlayerInAnyVehicle(playerid))
  {
    new currentveh;
    new Float:angle;
    currentveh = GetPlayerVehicleID(playerid);
    GetVehicleZAngle(currentveh, angle);
    SetVehicleZAngle(currentveh, angle);
    SendClientMessage(playerid, 0xFFFFFFFF, "AdrenalineBot: Your vehicle has been flipped.");
    return 1;
  }
  else
  {
    SendClientMessage(playerid, 0xFFFFFFFF, "AdrenalineBot: You are not in any vehicle!");
    return 1;
  }
  }
   return 0;
}

//----------------------------------------------------------

public OnPlayerConnect(playerid)
{

		new joinMsg[128], name[MAX_PLAYER_NAME];
        GetPlayerName(playerid, name, sizeof(name));
        format(joinMsg, sizeof(joinMsg), "02[%d] 03*** %s has joined the server.", playerid, name);
        IRC_GroupSay(groupID, IRC_CHANNEL, joinMsg);
        return 1;

	GameTextForPlayer(playerid,"~w~Julius95's Free Mode",3000,4);
    SendClientMessage(playerid,COLOR_WHITE,"Welcome to {88AA88}J{FFFFFF}ulius's {88AA88}ser{FFFFFF}ver");

    // class selection init vars
    gPlayerCitySelection[playerid] = -1;
    gPlayerHasCitySelected[playerid] = 0;
    gPlayerLastCitySelectionTick[playerid] = GetTickCount();

    //SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);

    /*
    Removes vending machines
    RemoveBuildingForPlayer(playerid, 1302, 0.0, 0.0, 0.0, 6000.0);
    RemoveBuildingForPlayer(playerid, 1209, 0.0, 0.0, 0.0, 6000.0);
    RemoveBuildingForPlayer(playerid, 955, 0.0, 0.0, 0.0, 6000.0);
    RemoveBuildingForPlayer(playerid, 1775, 0.0, 0.0, 0.0, 6000.0);
    RemoveBuildingForPlayer(playerid, 1776, 0.0, 0.0, 0.0, 6000.0);
    */

    /*
    new ClientVersion[32];
    GetPlayerVersion(playerid, ClientVersion, 32);
    printf("Player %d reports client version: %s", playerid, ClientVersion);*/

    return 1;
}

//----------------------------------------------------------

public OnPlayerSpawn(playerid)
{
    if(IsPlayerNPC(playerid)) return 1;

    new randSpawn = 0;

    SetPlayerInterior(playerid,0);
    TogglePlayerClock(playerid,0);
    ResetPlayerMoney(playerid);
    GivePlayerMoney(playerid, 30000);

    if(CITY_LOS_SANTOS == gPlayerCitySelection[playerid]) {
        randSpawn = random(sizeof(gRandomSpawns_LosSantos));
        SetPlayerPos(playerid,
         gRandomSpawns_LosSantos[randSpawn][0],
         gRandomSpawns_LosSantos[randSpawn][1],
         gRandomSpawns_LosSantos[randSpawn][2]);
        SetPlayerFacingAngle(playerid,gRandomSpawns_LosSantos[randSpawn][3]);
    }
    else if(CITY_SAN_FIERRO == gPlayerCitySelection[playerid]) {
        randSpawn = random(sizeof(gRandomSpawns_SanFierro));
        SetPlayerPos(playerid,
         gRandomSpawns_SanFierro[randSpawn][0],
         gRandomSpawns_SanFierro[randSpawn][1],
         gRandomSpawns_SanFierro[randSpawn][2]);
        SetPlayerFacingAngle(playerid,gRandomSpawns_SanFierro[randSpawn][3]);
    }
    else if(CITY_LAS_VENTURAS == gPlayerCitySelection[playerid]) {
        randSpawn = random(sizeof(gRandomSpawns_LasVenturas));
        SetPlayerPos(playerid,
         gRandomSpawns_LasVenturas[randSpawn][0],
         gRandomSpawns_LasVenturas[randSpawn][1],
         gRandomSpawns_LasVenturas[randSpawn][2]);
        SetPlayerFacingAngle(playerid,gRandomSpawns_LasVenturas[randSpawn][3]);
    }

    //SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);

    SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL_SILENCED,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SPAS12_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_MP5,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_AK47,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_M4,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SNIPERRIFLE,200);

    GivePlayerWeapon(playerid,WEAPON_COLT45,100);
    //GivePlayerWeapon(playerid,WEAPON_MP5,100);
    TogglePlayerClock(playerid, 0);

    return 1;
}

//----------------------------------------------------------

public OnPlayerDeath(playerid, killerid, reason)
{
		new msg[128], killerName[MAX_PLAYER_NAME], reasonMsg[32], playerName[MAX_PLAYER_NAME];
        GetPlayerName(killerid, killerName, sizeof(killerName));
        GetPlayerName(playerid, playerName, sizeof(playerName));
        if (killerid != INVALID_PLAYER_ID)
        {
                switch (reason)
                {
                        case 0: reasonMsg = "Unarmed";
                        case 1: reasonMsg = "Brass Knuckles";
                        case 2: reasonMsg = "Golf Club";
                        case 3: reasonMsg = "Night Stick";
                        case 4: reasonMsg = "Knife";
                        case 5: reasonMsg = "Baseball Bat";
                        case 6: reasonMsg = "Shovel";
                        case 7: reasonMsg = "Pool Cue";
                        case 8: reasonMsg = "Katana";
                        case 9: reasonMsg = "Chainsaw";
                        case 10: reasonMsg = "Dildo";
                        case 11: reasonMsg = "Dildo";
                        case 12: reasonMsg = "Vibrator";
                        case 13: reasonMsg = "Vibrator";
                        case 14: reasonMsg = "Flowers";
                        case 15: reasonMsg = "Cane";
                        case 22: reasonMsg = "Pistol";
                        case 23: reasonMsg = "Silenced Pistol";
                        case 24: reasonMsg = "Desert Eagle";
                        case 25: reasonMsg = "Shotgun";
                        case 26: reasonMsg = "Sawn-off Shotgun";
                        case 27: reasonMsg = "Combat Shotgun";
                        case 28: reasonMsg = "MAC-10";
                        case 29: reasonMsg = "MP5";
                        case 30: reasonMsg = "AK-47";
                        case 31: reasonMsg = "M4";
                        case 32: reasonMsg = "TEC-9";
                        case 33: reasonMsg = "Country Rifle";
                        case 34: reasonMsg = "Sniper Rifle";
                        case 37: reasonMsg = "Fire";
                        case 38: reasonMsg = "Minigun";
                        case 41: reasonMsg = "Spray Can";
                        case 42: reasonMsg = "Fire Extinguisher";
                        case 49: reasonMsg = "Vehicle Collision";
                        case 50: reasonMsg = "Vehicle Collision";
                        case 51: reasonMsg = "Explosion";
                        default: reasonMsg = "Unknown";
                }
                format(msg, sizeof(msg), "04*** %s killed %s. (%s)", killerName, playerName, reasonMsg);
        }
        else
        {
                switch (reason)
                {
                        case 53: format(msg, sizeof(msg), "04*** %s died. (Drowned)", playerName);
                        case 54: format(msg, sizeof(msg), "04*** %s died. (Collision)", playerName);
                        default: format(msg, sizeof(msg), "04*** %s died.", playerName);
                }
        }
        IRC_GroupSay(groupID, IRC_CHANNEL, msg);
        return 1;

	new playercash;

    // if they ever return to class selection make them city
    // select again first
    gPlayerHasCitySelected[playerid] = 0;

    if(killerid == INVALID_PLAYER_ID) {
        ResetPlayerMoney(playerid);
    } else {
        playercash = GetPlayerMoney(playerid);
        if(playercash > 0)  {
            GivePlayerMoney(killerid, playercash);
            ResetPlayerMoney(playerid);
        }
    }
    return 1;
}

//----------------------------------------------------------

ClassSel_SetupCharSelection(playerid)
{
    if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) {
        SetPlayerInterior(playerid,11);
        SetPlayerPos(playerid,508.7362,-87.4335,998.9609);
        SetPlayerFacingAngle(playerid,0.0);
        SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609);
        SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609);
    }
    else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) {
        SetPlayerInterior(playerid,3);
        SetPlayerPos(playerid,-2673.8381,1399.7424,918.3516);
        SetPlayerFacingAngle(playerid,181.0);
        SetPlayerCameraPos(playerid,-2673.2776,1394.3859,918.3516);
        SetPlayerCameraLookAt(playerid,-2673.8381,1399.7424,918.3516);
    }
    else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) {
        SetPlayerInterior(playerid,3);
        SetPlayerPos(playerid,349.0453,193.2271,1014.1797);
        SetPlayerFacingAngle(playerid,286.25);
        SetPlayerCameraPos(playerid,352.9164,194.5702,1014.1875);
        SetPlayerCameraLookAt(playerid,349.0453,193.2271,1014.1797);
    }

}

//----------------------------------------------------------
// Used to init textdraws of city names

ClassSel_InitCityNameText(Text:txtInit)
{
    TextDrawUseBox(txtInit, 0);
    TextDrawLetterSize(txtInit,1.25,3.0);
    TextDrawFont(txtInit, 0);
    TextDrawSetShadow(txtInit,0);
    TextDrawSetOutline(txtInit,1);
    TextDrawColor(txtInit,0xEEEEEEFF);
    TextDrawBackgroundColor(txtClassSelHelper,0x000000FF);
}

//----------------------------------------------------------

ClassSel_InitTextDraws()
{
    // Init our observer helper text display
    txtLosSantos = TextDrawCreate(10.0, 380.0, "Los Santos");
    ClassSel_InitCityNameText(txtLosSantos);
    txtSanFierro = TextDrawCreate(10.0, 380.0, "San Fierro");
    ClassSel_InitCityNameText(txtSanFierro);
    txtLasVenturas = TextDrawCreate(10.0, 380.0, "Las Venturas");
    ClassSel_InitCityNameText(txtLasVenturas);

    // Init our observer helper text display
    txtClassSelHelper = TextDrawCreate(10.0, 415.0,
       " Press ~b~~k~~GO_LEFT~ ~w~or ~b~~k~~GO_RIGHT~ ~w~to switch cities.~n~ Press ~r~~k~~PED_FIREWEAPON~ ~w~to select.");
    TextDrawUseBox(txtClassSelHelper, 1);
    TextDrawBoxColor(txtClassSelHelper,0x222222BB);
    TextDrawLetterSize(txtClassSelHelper,0.3,1.0);
    TextDrawTextSize(txtClassSelHelper,400.0,40.0);
    TextDrawFont(txtClassSelHelper, 2);
    TextDrawSetShadow(txtClassSelHelper,0);
    TextDrawSetOutline(txtClassSelHelper,1);
    TextDrawBackgroundColor(txtClassSelHelper,0x000000FF);
    TextDrawColor(txtClassSelHelper,0xFFFFFFFF);
}

//----------------------------------------------------------

ClassSel_SetupSelectedCity(playerid)
{
    if(gPlayerCitySelection[playerid] == -1) {
        gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
    }

    if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) {
        SetPlayerInterior(playerid,0);
        SetPlayerCameraPos(playerid,1630.6136,-2286.0298,110.0);
        SetPlayerCameraLookAt(playerid,1887.6034,-1682.1442,47.6167);

        TextDrawShowForPlayer(playerid,txtLosSantos);
        TextDrawHideForPlayer(playerid,txtSanFierro);
        TextDrawHideForPlayer(playerid,txtLasVenturas);
    }
    else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) {
        SetPlayerInterior(playerid,0);
        SetPlayerCameraPos(playerid,-1300.8754,68.0546,129.4823);
        SetPlayerCameraLookAt(playerid,-1817.9412,769.3878,132.6589);

        TextDrawHideForPlayer(playerid,txtLosSantos);
        TextDrawShowForPlayer(playerid,txtSanFierro);
        TextDrawHideForPlayer(playerid,txtLasVenturas);
    }
    else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) {
        SetPlayerInterior(playerid,0);
        SetPlayerCameraPos(playerid,1310.6155,1675.9182,110.7390);
        SetPlayerCameraLookAt(playerid,2285.2944,1919.3756,68.2275);

        TextDrawHideForPlayer(playerid,txtLosSantos);
        TextDrawHideForPlayer(playerid,txtSanFierro);
        TextDrawShowForPlayer(playerid,txtLasVenturas);
    }
}

//----------------------------------------------------------

ClassSel_SwitchToNextCity(playerid)
{
    gPlayerCitySelection[playerid]++;
    if(gPlayerCitySelection[playerid] > CITY_LAS_VENTURAS) {
        gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
    }
    PlayerPlaySound(playerid,1052,0.0,0.0,0.0);
    gPlayerLastCitySelectionTick[playerid] = GetTickCount();
    ClassSel_SetupSelectedCity(playerid);
}

//----------------------------------------------------------

ClassSel_SwitchToPreviousCity(playerid)
{
    gPlayerCitySelection[playerid]--;
    if(gPlayerCitySelection[playerid] < CITY_LOS_SANTOS) {
        gPlayerCitySelection[playerid] = CITY_LAS_VENTURAS;
    }
    PlayerPlaySound(playerid,1053,0.0,0.0,0.0);
    gPlayerLastCitySelectionTick[playerid] = GetTickCount();
    ClassSel_SetupSelectedCity(playerid);
}

//----------------------------------------------------------

ClassSel_HandleCitySelection(playerid)
{
    new Keys,ud,lr;
    GetPlayerKeys(playerid,Keys,ud,lr);

    if(gPlayerCitySelection[playerid] == -1) {
        ClassSel_SwitchToNextCity(playerid);
        return;
    }

    // only allow new selection every ~500 ms
    if( (GetTickCount() - gPlayerLastCitySelectionTick[playerid]) < 500 ) return;

    if(Keys & KEY_FIRE) {
        gPlayerHasCitySelected[playerid] = 1;
        TextDrawHideForPlayer(playerid,txtClassSelHelper);
        TextDrawHideForPlayer(playerid,txtLosSantos);
        TextDrawHideForPlayer(playerid,txtSanFierro);
        TextDrawHideForPlayer(playerid,txtLasVenturas);
        TogglePlayerSpectating(playerid,0);
        return;
    }

    if(lr > 0) {
       ClassSel_SwitchToNextCity(playerid);
    }
    else if(lr < 0) {
       ClassSel_SwitchToPreviousCity(playerid);
    }
}

//----------------------------------------------------------

public OnPlayerRequestClass(playerid, classid)
{
    if(IsPlayerNPC(playerid)) return 1;

    if(gPlayerHasCitySelected[playerid]) {
        ClassSel_SetupCharSelection(playerid);
        return 1;
    } else {
        if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING) {
            TogglePlayerSpectating(playerid,1);
            TextDrawShowForPlayer(playerid, txtClassSelHelper);
            gPlayerCitySelection[playerid] = -1;
        }
    }

    return 0;
}

//----------------------------------------------------------

public OnGameModeInit()
{

        // Connect the first bot
        botIDs[0] = IRC_Connect(IRC_SERVER, IRC_PORT, BOT_1_NICKNAME, BOT_1_REALNAME, BOT_1_USERNAME);
        // Set the connect delay for the first bot to 20 seconds
        IRC_SetIntData(botIDs[0], E_IRC_CONNECT_DELAY, 20);
        // Connect the second bot
        botIDs[1] = IRC_Connect(IRC_SERVER, IRC_PORT, BOT_2_NICKNAME, BOT_2_REALNAME, BOT_2_USERNAME);
        // Set the connect delay for the second bot to 30 seconds
        IRC_SetIntData(botIDs[1], E_IRC_CONNECT_DELAY, 30);
        // Create a group (the bots will be added to it upon connect)
        groupID = IRC_CreateGroup();


#define USE_TEXTDRAW_SET 1
AddRadioStation("Radio Julius", "http://78.72.181.195:8000/listen.pls", 1);
AddRadioStation("Vinylgodis", "http://93.182.176.123/listen.pls", 1);
AddRadioStation("Radio Seven", "http://www.radioseven.se/128.pls", 1);
AddRadioStation("Dansbandskanalen", "http://www.guldkanalen.se/static/streamDBK/128MP3.pls", 1);
AddRadioStation("Din Gata", "http://sverigesradio.se/topsy/direkt/2576-hi-mp3.pls", 1);
AddRadioStation("Big R Radio", "http://yp.shoutcast.com/sbin/tunein-station.pls?id=73131", 1);
AddRadioStation("Radio AF", "http://webradio.af.lu.se:8000/listen.pls", 1);
AddRadioStation("Reggae141.com", "http://yp.shoutcast.com/sbin/tunein-station.pls?id=85742", 1);
AddRadioStation("Hit Radio N1", "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1277314", 1);
AddRadioStation("The 1920s Radio Network", "http://64.5.130.43/listen.pls", 1);
AddRadioStation("LAs HOT Country", "http://46.21.151.98:8000/listen.pls", 1);
AddRadioStation("Fade FM", "http://37.59.61.51/listen.pls", 1);
AddRadioStation("Grand Theft Auto San Andreas", "http://listen.radionomy.com/grand-theft-auto-san-andreas.m3u", 1);
AddRadioStation("Radio Off", "", 1);




    SetGameModeText("Free Mode, stunts, races etc.");
    ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL);
    ShowNameTags(1);
    SetNameTagDrawDistance(40.0);
    EnableStuntBonusForAll(0);
    DisableInteriorEnterExits();
    SetWeather(2);
    SetWorldTime(11);

    //UsePlayerPedAnims();
    //ManualVehicleEngineAndLights();
    //LimitGlobalChatRadius(300.0);

    ClassSel_InitTextDraws();

    // Player Class
    AddPlayerClass(281,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(282,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(283,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(284,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(285,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(286,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(287,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(288,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(265,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(266,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(267,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(268,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(269,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(270,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(1,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(2,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(3,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(4,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(5,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(6,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(8,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(42,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(65,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(74,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(86,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(119,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(149,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(208,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(273,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);

    AddPlayerClass(47,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(48,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(49,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(50,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(51,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(52,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(53,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(54,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(55,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(56,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(57,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(58,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(68,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(69,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(70,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(71,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(72,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(73,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(75,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(76,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(78,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(79,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(80,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(81,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(82,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(83,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(84,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(85,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(87,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(88,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(89,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(91,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(92,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(93,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(95,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(96,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(97,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(98,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(99,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(281,2385.7600,-1281.1403,24.4851,115.8818,0,0,0,0,0,0); //

    //AddVehicles
    AddStaticVehicle(600,2461.7532,-1656.6047,13.0208,90.0551,43,8); // car0
    AddStaticVehicle(439,-1766.9050,613.7802,28.0963,90.1726,79,78); // car1
    AddStaticVehicle(549,-1997.1497,701.7988,45.0459,0.2772,14,14); // car2
    AddStaticVehicle(480,-1997.1570,696.1385,45.1418,0.9108,127,8); // car3
    AddStaticVehicle(555,-1997.1226,690.4085,45.0497,0.4574,58,1); // car4
    AddStaticVehicle(533,-1997.1150,684.5101,45.0449,0.7273,7,1); // car5
    AddStaticVehicle(518,-1997.1124,678.0267,44.9521,1.0255,8,0); // car6
    AddStaticVehicle(542,-1997.1284,671.6221,44.1768,0.8896,45,92); // car7
    AddStaticVehicle(419,-1997.0178,664.9196,42.9615,0.3890,1,76); // car8
    AddStaticVehicle(502,-1944.3131,585.5934,35.0131,0.5602,36,88); // car9
    AddStaticVehicle(451,-1947.4026,585.6334,34.7825,0.5844,1,36); // car10
    AddStaticVehicle(506,-1950.4606,585.7036,34.8199,1.4687,126,52); // car 11
    AddStaticVehicle(477,-1938.2062,585.5255,34.8710,359.9006,65,1); // car12
    AddStaticVehicle(602,-1953.4102,585.8502,34.8846,359.4462,94,1); // car 13
    AddStaticVehicle(496,-1956.5023,585.9746,34.7861,0.1029,2,6); // car14
    AddStaticVehicle(402,-1959.3685,585.6564,34.9014,359.6677,86,110); // car15
    AddStaticVehicle(541,-1935.3408,585.7760,34.7403,0.0132,126,6); // car16
    AddStaticVehicle(415,-1932.3533,585.5296,34.8907,0.0465,119,1); // car17
    AddStaticVehicle(587,-1929.2599,586.0511,34.8377,359.7012,0,1); // car18
    AddStaticVehicle(504,-1926.2498,585.7791,34.9114,359.2645,45,29); // car19
    AddStaticVehicle(598,-1616.6740,651.2231,6.9347,0.8125,0,1); // car20
    AddStaticVehicle(601,-1628.8429,651.0104,6.9463,359.6806,1,1); // car21
    AddStaticVehicle(427,-1605.2008,651.7350,7.3193,359.6695,0,1); // car22
    AddStaticVehicle(596,-1599.6945,651.1352,6.9087,359.4665,0,1); // car23
    AddStaticVehicle(514,-1658.1969,449.0964,7.7671,213.6456,25,1); // car24
    AddStaticVehicle(432,-1450.3162,458.0264,7.1965,358.0674,43,0); // car25
    AddStaticVehicle(596,-1587.6300,651.6120,6.9087,358.3333,0,1); // car26
    AddStaticVehicle(596,-1581.8977,651.7803,6.9078,359.2933,0,1); // car27
    AddStaticVehicle(598,-1594.4235,673.0942,6.9332,179.1243,0,1); // car28
    AddStaticVehicle(598,-1600.0331,673.0317,6.9328,179.5085,0,1); // car29
    AddStaticVehicle(490,-1574.2876,714.2642,-5.1145,89.0129,0,0); // car30
    AddStaticVehicle(490,-1574.2661,710.3427,-5.1147,89.1375,0,0); // car31
    AddStaticVehicle(490,-1574.1755,706.1642,-5.1146,90.7530,0,0); // car32
    AddStaticVehicle(596,-1573.6791,722.1187,-5.5211,90.6117,0,1); // car33
    AddStaticVehicle(596,-1573.8575,730.6639,-5.5217,89.7573,0,1); // car34
    AddStaticVehicle(596,-1573.5385,734.4633,-5.5220,88.8792,0,1); // car35
    AddStaticVehicle(596,-1573.4248,739.0908,-5.5221,90.4690,0,1); // car36
    AddStaticVehicle(596,-1573.2230,742.5228,-5.5208,89.2028,0,1); // car37
    AddStaticVehicle(598,-1600.3463,749.7092,-5.4954,180.3100,0,1); // car38
    AddStaticVehicle(598,-1604.2474,749.6938,-5.4956,179.8932,0,1); // car39
    AddStaticVehicle(598,-1608.4534,749.6821,-5.4960,180.4397,0,1); // car40
    AddStaticVehicle(598,-1612.7340,749.6252,-5.4962,181.2642,0,1); // car41
    AddStaticVehicle(598,-1616.6920,749.7081,-5.4970,179.9954,0,1); // car41
    AddStaticVehicle(598,-1592.1154,749.6444,-5.4973,179.6934,0,1); // car43
    AddStaticVehicle(598,-1587.9971,749.8513,-5.4958,178.9971,0,1); // car44
    AddStaticVehicle(598,-1583.9622,749.8259,-5.4954,179.3184,0,1); // car45
    AddStaticVehicle(598,-1579.9960,749.7203,-5.4958,179.3284,0,1); // car46
    AddStaticVehicle(597,-1622.7053,649.7056,-5.4738,88.5598,0,1); // car47
    AddStaticVehicle(596,-1639.5427,674.1429,-5.5225,269.2240,0,1); // car48
    AddStaticVehicle(596,-1639.6805,682.0773,-5.5206,270.4482,0,1); // car49
    AddStaticVehicle(597,-1639.7576,686.4487,-5.4733,271.0222,0,1); // car50
    AddStaticVehicle(597,-1639.8285,669.9292,-5.4740,269.2921,0,1); // car51
    AddStaticVehicle(596,-1639.7863,666.1780,-5.5219,269.8799,0,1); // car52
    AddStaticVehicle(597,-1639.9882,661.8076,-5.4729,269.4359,0,1); // car53
    AddStaticVehicle(596,-1639.7858,657.7263,-5.5219,270.1051,0,1); // car54
    AddStaticVehicle(597,-1639.8157,653.7025,-5.4737,268.7205,0,1); // car55
    AddStaticVehicle(596,-1639.5710,649.8344,-5.5219,269.4172,0,1); // car56
    AddStaticVehicle(598,-1595.6241,694.0532,-5.4961,180.6208,0,1); // car57
    AddStaticVehicle(598,-1600.1334,693.9891,-5.4959,179.8698,0,1); // car58
    AddStaticVehicle(598,-1604.2416,693.9874,-5.4968,179.3441,0,1); // car59
    AddStaticVehicle(598,-1608.5326,694.0151,-5.4969,179.8332,0,1); // car60
    AddStaticVehicle(598,-1612.3291,694.0125,-5.4954,180.4067,0,1); // car61
    AddStaticVehicle(598,-1616.5938,694.0545,-5.4963,180.0018,0,1); // car62
    AddStaticVehicle(598,-1620.7970,694.0438,-5.4966,179.2025,0,1); // car63
    AddStaticVehicle(598,-1624.8109,693.9700,-5.4957,177.9268,0,1); // car64
    AddStaticVehicle(598,-1628.9708,693.9097,-5.4965,179.0654,0,1); // car65
    AddStaticVehicle(598,-1632.7097,693.9340,-5.4964,178.4928,0,1); // car66
    AddStaticVehicle(427,-1596.4033,678.2721,-5.1103,1.2281,0,1); // car67
    AddStaticVehicle(427,-1611.6322,733.2242,-5.1102,358.4313,0,1); // car68
    AddStaticVehicle(601,-1603.5253,733.0418,-5.4757,0.2952,1,1); // car69
    AddStaticVehicle(601,-1607.4572,732.7892,-5.4819,359.0168,1,1); // car70
    AddStaticVehicle(601,-1590.8903,718.8868,-5.4834,271.2448,1,1); // car71
    AddStaticVehicle(601,-1590.8268,714.7463,-5.4834,268.9313,1,1); // car72
    AddStaticVehicle(601,-1604.3324,676.1072,-5.4834,1.0470,1,1); // car73
    AddStaticVehicle(601,-1608.3807,675.8729,-5.4834,0.8872,1,1); // car74
    AddStaticVehicle(601,-1640.4934,690.0363,-5.4834,267.7431,1,1); // car75
    AddStaticVehicle(601,-1636.2931,694.5077,-5.4834,186.3782,1,1); // car76
    AddStaticVehicle(601,-1622.6899,657.6486,-5.4834,89.5577,1,1); // car77
    AddStaticVehicle(601,-1622.5437,661.3481,-5.4834,88.2688,1,1); // car78
    AddStaticVehicle(601,-1571.8530,745.8903,-5.4834,89.7020,1,1); // car79
    AddStaticVehicle(601,-1576.2029,749.3005,-5.4835,173.8618,1,1); // car80
    AddStaticVehicle(497,-1632.6996,671.5107,7.3643,268.2399,0,1); // car81
    AddStaticVehicle(449,-1857.2998,603.2500,35.4973,270.0000,1,74); // tram82
    
	







	//Objects
	CreateObject(13592, 1966.19921875, -2460.3994140625, 21.60000038147, 0, 0, 0);
	CreateObject(13592, 1965.4000244141, -2466.6000976563, 21.200000762939, 0, 0, 0);
	CreateObject(634, 1892.5, -2414.1999511719, 12.5, 0, 0, 0);
	CreateObject(655, 1902.4000244141, -2409, 12.5, 0, 0, 0);
	CreateObject(671, 1914.5999755859, -2414.6999511719, 12.5, 0, 0, 0);
	CreateObject(680, 1910.6999511719, -2414.1000976563, 12.5, 0, 0, 0);
	CreateObject(687, 1911.5, -2414.6000976563, 12.5, 0, 0, 0);
	CreateObject(710, 1916.9000244141, -2417.3000488281, 28.10000038147, 0, 0, 0);
	CreateObject(777, 1876.0999755859, -2415, 12.60000038147, 0, 0, 0);
	CreateObject(18270, 1836.0999755859, -2403.3999023438, 19.39999961853, 0, 0, 0);
	CreateObject(1634, 1986.5999755859, -2344.1000976563, 17.60000038147, 0, 0, 300);
	CreateObject(1634, 1979.8000488281, -2348.1000976563, 13.800000190735, 0, 0, 300);
	CreateObject(1634, 2025.3000488281, -2332.6000976563, 24.5, 0, 0, 180);
	CreateObject(18478, 1856.0999755859, -2516, 40.299999237061, 0, 30, 0);
	CreateObject(18478, 1725.0999755859, -2515.8000488281, 75.400001525879, 0, 0, 0);
	CreateObject(13592, 1982.0999755859, -2528.3000488281, 22.60000038147, 0, 0, 0);
	CreateObject(13590, 2034.1999511719, -2526.1999511719, 13.5, 0, 0, 270);
	CreateObject(5754, 1586.0999755859, -2515.5, 82.800003051758, 0, 0, 90);
	CreateObject(6449, 1458.0999755859, -2499.8000488281, 96.199996948242, 0, 0, 90);
	CreateObject(13592, 1966.1999511719, -2460.3999023438, 21.60000038147, 0, 0, 0);
	CreateObject(13592, 1965.4000244141, -2466.6000976563, 21.200000762939, 0, 0, 0);
	CreateObject(634, 1892.5, -2414.1999511719, 12.5, 0, 0, 0);
	CreateObject(655, 1902.4000244141, -2409, 12.5, 0, 0, 0);
	CreateObject(671, 1914.5999755859, -2414.6999511719, 12.5, 0, 0, 0);
	CreateObject(680, 1910.6999511719, -2414.1000976563, 12.5, 0, 0, 0);
	CreateObject(687, 1911.5, -2414.6000976563, 12.5, 0, 0, 0);
	CreateObject(710, 1916.9000244141, -2417.3000488281, 28.10000038147, 0, 0, 0);
	CreateObject(777, 1876.0999755859, -2415, 12.60000038147, 0, 0, 0);
	CreateObject(18270, 1836.0999755859, -2403.3999023438, 19.39999961853, 0, 0, 0);
	CreateObject(1634, 1986.5999755859, -2344.1000976563, 17.60000038147, 0, 0, 300);
	CreateObject(1634, 1979.8000488281, -2348.1000976563, 13.800000190735, 0, 0, 300);
	CreateObject(1634, 2025.3000488281, -2332.6000976563, 24.5, 0, 0, 180);
	CreateObject(18478, 1856.0999755859, -2516, 40.299999237061, 0, 30, 0);
	CreateObject(18478, 1725.099609375, -2515.7998046875, 75.400001525879, 0, 0, 0);
	CreateObject(13592, 1982.0999755859, -2528.3000488281, 22.60000038147, 0, 0, 0);
	CreateObject(13590, 2034.1999511719, -2526.1999511719, 13.5, 0, 0, 270);
	CreateObject(5754, 1586.0999755859, -2515.5, 82.800003051758, 0, 0, 90);
	CreateObject(6449, 1458.0999755859, -2499.8000488281, 96.199996948242, 0, 0, 90);
	CreateObject(5314, 1597, -1196, 343.10000610352, 0, 0, 90);
	CreateObject(615, 1566.5999755859, -1305.5999755859, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1582.4000244141, -1304.6999511719, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1566.1999511719, -1286.6999511719, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1582.1999511719, -1283.9000244141, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1566.3000488281, -1273.6999511719, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1566.1999511719, -1244, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1566, -1262.4000244141, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1582, -1274.5, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1565.6999511719, -1259.3000488281, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1582.6999511719, -1244.4000244141, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1567.5999755859, -1224.8000488281, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1583.0999755859, -1224.9000244141, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1568.5999755859, -1211.0999755859, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1583, -1210.5999755859, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1567.3000488281, -1195.9000244141, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1581.8000488281, -1194.9000244141, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1565.6999511719, -1182.8000488281, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1582.8000488281, -1182.4000244141, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1568.4000244141, -1168.4000244141, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1582.9000244141, -1168.1999511719, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1569.1999511719, -1153.4000244141, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1584.5, -1158.4000244141, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1573.9000244141, -1143.5999755859, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1588.3000488281, -1149.9000244141, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1577.4000244141, -1133.0999755859, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1591, -1139.3000488281, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1582.9000244141, -1123.5, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1597, -1131.4000244141, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1590.4000244141, -1115.0999755859, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1602.6999511719, -1122.3000488281, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1597.1999511719, -1105, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1609, -1115.4000244141, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1606.5999755859, -1095.6999511719, 343.20001220703, 0, 0, 0);
	CreateObject(615, 1615.9000244141, -1106.5999755859, 343.20001220703, 0, 0, 0);
	CreateObject(13592, 1966.1999511719, -2460.3999023438, 21.60000038147, 0, 0, 0);
	CreateObject(13592, 1965.4000244141, -2466.6000976563, 21.200000762939, 0, 0, 0);
	CreateObject(634, 1892.5, -2414.1999511719, 12.5, 0, 0, 0);
	CreateObject(655, 1902.4000244141, -2409, 12.5, 0, 0, 0);
	CreateObject(671, 1914.5999755859, -2414.6999511719, 12.5, 0, 0, 0);
	CreateObject(680, 1910.6999511719, -2414.1000976563, 12.5, 0, 0, 0);
	CreateObject(687, 1911.5, -2414.6000976563, 12.5, 0, 0, 0);
	CreateObject(710, 1916.9000244141, -2417.3000488281, 28.10000038147, 0, 0, 0);
	CreateObject(777, 1876.0999755859, -2415, 12.60000038147, 0, 0, 0);
	CreateObject(18270, 1836.0999755859, -2403.3999023438, 19.39999961853, 0, 0, 0);
	CreateObject(1634, 1986.5999755859, -2344.1000976563, 17.60000038147, 0, 0, 300);
	CreateObject(1634, 1979.8000488281, -2348.1000976563, 13.800000190735, 0, 0, 300);
	CreateObject(1634, 2025.3000488281, -2332.6000976563, 24.5, 0, 0, 180);
	CreateObject(18478, 1856.099609375, -2516, 40.299999237061, 0, 29.998168945313, 0);
	CreateObject(18478, 1725.0999755859, -2515.8000488281, 75.400001525879, 0, 0, 0);
	CreateObject(13592, 1982.0999755859, -2528.3000488281, 22.60000038147, 0, 0, 0);
	CreateObject(13590, 2034.1999511719, -2526.1999511719, 13.5, 0, 0, 270);
	CreateObject(5754, 1586.0999755859, -2515.5, 82.800003051758, 0, 0, 90);
	CreateObject(6449, 1458.0999755859, -2499.8000488281, 96.199996948242, 0, 0, 90);
	CreateObject(17300, -1387.5999755859, -276.79998779297, 46.200000762939, 351.98559570313, 0, 315);
	CreateObject(17300, -1548, -463.29998779297, 83.800003051758, 1, 0, 315);
	CreateObject(17300, -1699.8000488281, -639.90002441406, 113, 355, 0, 315);
	CreateObject(18483, -1803.5999755859, -760, 130.89999389648, 0, 0, 48);
	CreateObject(1634, -1297.5, -176, 14.39999961853, 0, 0, 315);
	CreateObject(1634, -1300.5, -173.10000610352, 14.39999961853, 0, 0, 315);
	CreateObject(5112, -970.40002441406, 514.90002441406, 9.6999998092651, 0, 0, 40);
	CreateObject(5112, -858.5, 617.29998779297, 10, 0, 0, 45);
	CreateObject(1632, -786.79998779297, 695.20001220703, 17.39999961853, 0, 0, 135);
	CreateObject(4710, -1178, 424.5, 13.39999961853, 0, 0, 160);
	CreateObject(4148, -1283.3000488281, 470.70001220703, 6.3000001907349, 353, 0, 70);
	CreateObject(8040, 1648.1999511719, -1064.6999511719, 343.89999389648, 0, 0, 225);
	CreateObject(4150, 1576.6999511719, -1368.4000244141, 343.10000610352, 0, 0, 0);
	CreateObject(4150, 1576.6999511719, -1484.4000244141, 322.60000610352, 20, 0, 0);
	CreateObject(4150, 1576.9000244141, -1572.8000488281, 290.5, 20, 0, 0);
	CreateObject(4150, 1577.0999755859, -1681.5999755859, 245.39999389648, 25, 0, 0);
	CreateObject(4150, 1577.0999755859, -1787.8000488281, 194.73950195313, 26, 0, 0);
	CreateObject(13641, 1578.5, -1845.8000488281, 169.80000305176, 0, 0, 270);
	CreateObject(13641, 1572.0999755859, -1845.9000244141, 169.80000305176, 0, 0, 270);
	CreateObject(13641, 1478.5999755859, -2567.3999023438, 14.5, 0, 0, 0);
	CreateObject(13641, 1477.5999755859, -2552.5, 12.5, 0, 0, 0);
	CreateObject(13640, 1511.3000488281, -2533.6999511719, 13.60000038147, 0, 0, 0);
	CreateObject(13592, 1543.9000244141, -2529.5, 22.700000762939, 0, 0, 5);
	CreateObject(1634, 1775.5999755859, -2569.6000976563, 13.800000190735, 0, 0, 0);
	CreateObject(1634, 1774.5, -2518.8999023438, 13.800000190735, 0, 0, 180);
	CreateObject(3567, 1777, -2455.8000488281, 13.39999961853, 0, 0, 0);
	CreateObject(12932, 1802.5999755859, -2436.6999511719, 15.89999961853, 0, 0, 0);
	CreateObject(7515, 1727.8000488281, -2459.1999511719, 18.5, 0, 0, 0);
	CreateObject(3625, 1557.9000244141, -2460.8000488281, 15.39999961853, 0, 0, 0);
	CreateObject(8302, 1593.5, -2445.3000488281, 14.60000038147, 0, 0, 0);
	CreateObject(8040, 1893.0999755859, -2283.8999023438, 13.5, 0, 0, 0);
	CreateObject(13666, 1929.6999511719, -2343.6999511719, 18.299999237061, 0, 0, 0);
	CreateObject(9076, 1889.4000244141, -2675, 43.400001525879, 0, 0, 270);
	CreateObject(16778, 1896.9000244141, -2449.3999023438, 12.5, 0, 0, 0);
	CreateObject(16776, 1936.5, -2428.8000488281, 12.5, 0, 0, 0);
	CreateObject(13562, 1810.8000488281, -2646.3999023438, 24.10000038147, 0, 0, 0);
	CreateObject(13667, 1841.5, -2641.6999511719, 38.599998474121, 0, 0, 95);
	CreateObject(14608, 1823.5, -2641.3000488281, 27.60000038147, 0, 0, 325);
	CreateObject(16776, 1754.3000488281, -2647.3999023438, 25.39999961853, 0, 0, 180);
	CreateObject(1634, 1970.5999755859, -2428.3999023438, 13.800000190735, 0, 0, 90);
	CreateObject(18483, 2476.5, -1659.0999755859, 12, 0, 329.13635253906, 0);
	CreateObject(18483, 2541.6999511719, -1659, 31, 0, 358.17993164063, 0);
	CreateObject(18483, 2575.1999511719, -1659, 32.099998474121, 0, 330, 0);
	CreateObject(18483, 2605.3999023438, -1659, 49.5, 0, 330, 0);
	CreateObject(18483, 2624.8000488281, -1659.0999755859, 60.700000762939, 0, 330, 0);
	CreateObject(18483, 2655.1000976563, -1659.4000244141, 78.099998474121, 0, 330, 0);
	CreateObject(17300, 2809.8994140625, -1658.69921875, 102.80000305176, 3.8397216796875, 0, 85.995483398438);
	CreateObject(13139, 172.80000305176, 109.5, 492.70001220703, 0, 0, 0);
	CreateObject(17062, 3026.1000976563, -1656.5999755859, 163.5, 331.5, 0, 87);
	CreateObject(8420, 3161.1999511719, -1644.5999755859, 217.69999694824, 346, 0, 19);
	CreateObject(13641, 2369.3999023438, -1658.8000488281, 12.39999961853, 0, 0, 178);

    // SPECIAL
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/pilots.txt");

    // LAS VENTURAS
     total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_law.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_airport.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_gen.txt");

    // SAN FIERRO
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_law.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_airport.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_gen.txt");

    // LOS SANTOS
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_law.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_airport.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt");

    // OTHER AREAS
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/whetstone.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/bone.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/flint.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/tierra.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/red_county.txt");


    printf("Total vehicles from files: %d",total_vehicles_from_files);

    return 1;
}

//----------------------------------------------------------


public OnPlayerUpdate(playerid)
{
    if(!IsPlayerConnected(playerid)) return 0;
    if(IsPlayerNPC(playerid)) return 1;

    // changing cities by inputs
    if( !gPlayerHasCitySelected[playerid] &&
        GetPlayerState(playerid) == PLAYER_STATE_SPECTATING ) {
        ClassSel_HandleCitySelection(playerid);
        return 1;
    }

    // No weapons in interiors
    if(GetPlayerInterior(playerid) != 0 && GetPlayerWeapon(playerid) != 0) {
        SetPlayerArmedWeapon(playerid,0); // fists
        return 0; // no syncing until they change their weapon
    }

    // Don't allow minigun
    if(GetPlayerWeapon(playerid) == WEAPON_MINIGUN) {
        Kick(playerid);
        return 0;
    }

    /* No jetpacks allowed
    if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK) {
        Kick(playerid);
        return 0;
    }*/

    /* For testing animations
    new msg[128+1];
    new animlib[32+1];
    new animname[32+1];

    thisanimid = GetPlayerAnimationIndex(playerid);
    if(lastanimid != thisanimid)
    {
        GetAnimationName(thisanimid,animlib,32,animname,32);
        format(msg, 128, "anim(%d,%d): %s %s", lastanimid, thisanimid, animlib, animname);
        lastanimid = thisanimid;
        SendClientMessage(playerid, 0xFFFFFFFF, msg);
    }*/

    return 1;
}

//----------------------------------------------------------

enum
{
    E_STREAMER_ATTACHED_OBJECT,
    E_STREAMER_ATTACHED_PLAYER,
    E_STREAMER_ATTACHED_VEHICLE,
    E_STREAMER_ATTACH_OFFSET_X,
    E_STREAMER_ATTACH_OFFSET_Y,
    E_STREAMER_ATTACH_OFFSET_Z,
    E_STREAMER_ATTACH_R_X,
    E_STREAMER_ATTACH_R_Y,
    E_STREAMER_ATTACH_R_Z,
    E_STREAMER_ATTACH_X,
    E_STREAMER_ATTACH_Y,
    E_STREAMER_ATTACH_Z,
    E_STREAMER_COLOR,
    E_STREAMER_DRAW_DISTANCE,
    E_STREAMER_EXTRA_ID,
    E_STREAMER_INTERIOR_ID,
    E_STREAMER_MAX_X,
    E_STREAMER_MAX_Y,
    E_STREAMER_MAX_Z,
    E_STREAMER_MIN_X,
    E_STREAMER_MIN_Y,
    E_STREAMER_MIN_Z,
    E_STREAMER_MODEL_ID,
    E_STREAMER_MOVE_R_X,
    E_STREAMER_MOVE_R_Y,
    E_STREAMER_MOVE_R_Z,
    E_STREAMER_MOVE_SPEED,
    E_STREAMER_MOVE_X,
    E_STREAMER_MOVE_Y,
    E_STREAMER_MOVE_Z,
    E_STREAMER_NEXT_X,
    E_STREAMER_NEXT_Y,
    E_STREAMER_NEXT_Z,
    E_STREAMER_PLAYER_ID,
    E_STREAMER_R_X,
    E_STREAMER_R_Y,
    E_STREAMER_R_Z,
    E_STREAMER_SIZE,
    E_STREAMER_STREAM_DISTANCE,
    E_STREAMER_STYLE,
    E_STREAMER_TEST_LOS,
    E_STREAMER_TYPE,
    E_STREAMER_WORLD_ID,
    E_STREAMER_X,
    E_STREAMER_Y,
    E_STREAMER_Z
}

//----------------------------------------------------------

CMD:healme(playerid, params[])
{
    SetPlayerHealth(playerid, 100);
    SendClientMessage(playerid, 0xFFFF00AA, "Julius95Bot: You have successfully healed yourself!");
    SendClientMessage(playerid, 0xFFFF00AA, "Julius95Bot: Don't abuse this command for example during fights or you may get kicked and banned!");
    return 1;
}

CMD:fix(playerid, params[])
{
        if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "SpyBot: You are not in a vehicle!");
    RepairVehicle(GetPlayerVehicleID(playerid));
    SendClientMessage(playerid, 0xFFFFFFFF, "SpyBot: Your vehicle has been successfully repaired!");
    return 1;
}
//----------------------------------------------------------

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(newkeys & KEY_FIRE)
    {
        new veh = GetPlayerVehicleID(playerid);
        AddVehicleComponent(veh,1010);
        return 1;
    }
    return 1;
}

//----------------------------------------------------------

public OnPlayerText(playerid, text[])
{
        new name[MAX_PLAYER_NAME], ircMsg[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(ircMsg, sizeof(ircMsg), "02[%d] 07%s: %s", playerid, name, text);
        IRC_GroupSay(groupID, IRC_CHANNEL, ircMsg);
        return 1;
}

//----------------------------------------------------------

public IRC_OnConnect(botid, ip[], port)
{
        printf("*** IRC_OnConnect: Bot ID %d connected to %s:%d", botid, ip, port);
        // Join the channel
        IRC_JoinChannel(botid, IRC_CHANNEL);
        // Add the bot to the group
        IRC_AddToGroup(groupID, botid);
new str[60];
format(str, 60, "nickserv identify %s", IRC_PASSWORD);
IRC_SendRaw(botid, str);
		return 1;

}

/*
        This callback is executed whenever a current connection is closed. The
        plugin may automatically attempt to reconnect per user settings. IRC_Quit
        may be called at any time to stop the reconnection process.
*/

public IRC_OnDisconnect(botid, ip[], port, reason[])
{


		printf("*** IRC_OnDisconnect: Bot ID %d disconnected from %s:%d (%s)", botid, ip, port, reason);
        // Remove the bot from the group
        IRC_RemoveFromGroup(groupID, botid);
        return 1;
}

/*
        This callback is executed whenever a connection attempt begins. IRC_Quit may
        be called at any time to stop the reconnection process.
*/

public IRC_OnConnectAttempt(botid, ip[], port)
{
        printf("*** IRC_OnConnectAttempt: Bot ID %d attempting to connect to %s:%d...", botid, ip, port);
	    return 1;
}

/*
        This callback is executed whenever a connection attempt fails. IRC_Quit may
        be called at any time to stop the reconnection process.
*/

public IRC_OnConnectAttemptFail(botid, ip[], port, reason[])
{
        printf("*** IRC_OnConnectAttemptFail: Bot ID %d failed to connect to %s:%d (%s)", botid, ip, port, reason);
        return 1;
}

/*
        This callback is executed whenever a bot joins a channel.
*/

public IRC_OnJoinChannel(botid, channel[])
{
        printf("*** IRC_OnJoinChannel: Bot ID %d joined channel %s", botid, channel);
        return 1;
}

/*
        This callback is executed whenevever a bot leaves a channel.
*/

public IRC_OnLeaveChannel(botid, channel[], message[])
{
        printf("*** IRC_OnLeaveChannel: Bot ID %d left channel %s (%s)", botid, channel, message);
        return 1;
}

/*
        This callback is executed whenevever a bot is invited to a channel.
*/

public IRC_OnInvitedToChannel(botid, channel[], invitinguser[], invitinghost[])
{
        printf("*** IRC_OnInvitedToChannel: Bot ID %d invited to channel %s by %s (%s)", botid, channel, invitinguser, invitinghost);
        IRC_JoinChannel(botid, channel);
        return 1;
}

/*
        This callback is executed whenevever a bot is kicked from a channel. If the
        bot cannot immediately rejoin the channel (in the event, for example, that
        the bot is kicked and then banned), you might want to set up a timer here
        for rejoin attempts.
*/

public IRC_OnKickedFromChannel(botid, channel[], oppeduser[], oppedhost[], message[])
{
        printf("*** IRC_OnKickedFromChannel: Bot ID %d kicked by %s (%s) from channel %s (%s)", botid, oppeduser, oppedhost, channel, message);
        IRC_JoinChannel(botid, channel);
        return 1;
}

public IRC_OnUserDisconnect(botid, user[], host[], message[])
{
        printf("*** IRC_OnUserDisconnect (Bot ID %d): User %s (%s) disconnected (%s)", botid, user, host, message);
        return 1;
}

public IRC_OnUserJoinChannel(botid, channel[], user[], host[])
{
        printf("*** IRC_OnUserJoinChannel (Bot ID %d): User %s (%s) joined channel %s", botid, user, host, channel);
        return 1;
}

public IRC_OnUserLeaveChannel(botid, channel[], user[], host[], message[])
{
        printf("*** IRC_OnUserLeaveChannel (Bot ID %d): User %s (%s) left channel %s (%s)", botid, user, host, channel, message);
        return 1;
}

public IRC_OnUserKickedFromChannel(botid, channel[], kickeduser[], oppeduser[], oppedhost[], message[])
{
        printf("*** IRC_OnUserKickedFromChannel (Bot ID %d): User %s kicked by %s (%s) from channel %s (%s)", botid, kickeduser, oppeduser, oppedhost, channel, message);
}

public IRC_OnUserNickChange(botid, oldnick[], newnick[], host[])
{
        printf("*** IRC_OnUserNickChange (Bot ID %d): User %s (%s) changed his/her nick to %s", botid, oldnick, host, newnick);
        return 1;
}

public IRC_OnUserSetChannelMode(botid, channel[], user[], host[], mode[])
{
        printf("*** IRC_OnUserSetChannelMode (Bot ID %d): User %s (%s) on %s set mode: %s", botid, user, host, channel, mode);
        return 1;
}

public IRC_OnUserSetChannelTopic(botid, channel[], user[], host[], topic[])
{
        printf("*** IRC_OnUserSetChannelTopic (Bot ID %d): User %s (%s) on %s set topic: %s", botid, user, host, channel, topic);
        return 1;
}

public IRC_OnUserSay(botid, recipient[], user[], host[], message[])
{
        printf("*** IRC_OnUserSay (Bot ID %d): User %s (%s) sent message to %s: %s", botid, user, host, recipient, message);
        // Someone sent the first bot a private message
        if (!strcmp(recipient, BOT_1_NICKNAME))
        {
                IRC_Say(botid, user, "You sent me a PM!");
        }
        return 1;
}

public IRC_OnUserNotice(botid, recipient[], user[], host[], message[])
{
        printf("*** IRC_OnUserNotice (Bot ID %d): User %s (%s) sent notice to %s: %s", botid, user, host, recipient, message);
        // Someone sent the second bot a notice (probably a network service)
        if (!strcmp(recipient, BOT_2_NICKNAME))
        {
                IRC_Notice(botid, user, "You sent me a notice!");
        }
        return 1;
}

public IRC_OnUserRequestCTCP(botid, user[], host[], message[])
{
        printf("*** IRC_OnUserRequestCTCP (Bot ID %d): User %s (%s) sent CTCP request: %s", botid, user, host, message);
        // Someone sent a CTCP VERSION request
        if (!strcmp(message, "VERSION"))
        {
                IRC_ReplyCTCP(botid, user, "VERSION SA-MP IRC Plugin v" #PLUGIN_VERSION "");
        }
        return 1;
}

public IRC_OnUserReplyCTCP(botid, user[], host[], message[])
{
        printf("*** IRC_OnUserReplyCTCP (Bot ID %d): User %s (%s) sent CTCP reply: %s", botid, user, host, message);
        return 1;
}

/*
        This callback is useful for logging, debugging, or catching error messages
        sent by the IRC server.
*/

public IRC_OnReceiveRaw(botid, message[])
{
        new File:file;
        if (!fexist("irc_log.txt"))
        {
                file = fopen("irc_log.txt", io_write);
        }
        else
        {
                file = fopen("irc_log.txt", io_append);
        }
        if (file)
        {
                fwrite(file, message);
                fwrite(file, "\r\n");
                fclose(file);
        }
        return 1;
}

/*
        Some examples of channel commands are here. You can add more very easily;
        their implementation is identical to that of ZeeX's zcmd.
*/

IRCCMD:say(botid, channel[], user[], host[], params[])
{
        // Check if the user has at least voice in the channel
        if (IRC_IsVoice(botid, channel, user))
        {
                // Check if the user entered any text
                if (!isnull(params))
                {
                        new msg[128];
                        // Echo the formatted message
                        format(msg, sizeof(msg), "02*** %s on IRC: %s", user, params);
                        IRC_GroupSay(groupID, channel, msg);
                        format(msg, sizeof(msg), "*** %s on IRC: %s", user, params);
                        SendClientMessageToAll(0x0000FFFF, msg);
                }
        }
        return 1;
}

IRCCMD:kick(botid, channel[], user[], host[], params[])
{
        // Check if the user is at least a halfop in the channel
        if (IRC_IsHalfop(botid, channel, user))
        {
                new playerid, reason[64];
                // Check if the user at least entered a player ID
                if (sscanf(params, "dS(No reason)[64]", playerid, reason))
                {
                        return 1;
                }
                // Check if the player is connected
                if (IsPlayerConnected(playerid))
                {
                        // Echo the formatted message
                        new msg[128], name[MAX_PLAYER_NAME];
                        GetPlayerName(playerid, name, sizeof(name));
                        format(msg, sizeof(msg), "02*** %s has been kicked by %s on IRC. (%s)", name, user, reason);
                        IRC_GroupSay(groupID, channel, msg);
                        format(msg, sizeof(msg), "*** %s has been kicked by %s on IRC. (%s)", name, user, reason);
                        SendClientMessageToAll(0x0000FFFF, msg);
                        // Kick the player
                        Kick(playerid);
                }
        }
        return 1;
}

IRCCMD:ban(botid, channel[], user[], host[], params[])
{
        // Check if the user is at least an op in the channel
        if (IRC_IsOp(botid, channel, user))
        {
                new playerid, reason[64];
                // Check if the user at least entered a player ID
                if (sscanf(params, "dS(No reason)[64]", playerid, reason))
                {
                        return 1;
                }
                // Check if the player is connected
                if (IsPlayerConnected(playerid))
                {
                        // Echo the formatted message
                        new msg[128], name[MAX_PLAYER_NAME];
                        GetPlayerName(playerid, name, sizeof(name));
                        format(msg, sizeof(msg), "02*** %s has been banned by %s on IRC. (%s)", name, user, reason);
                        IRC_GroupSay(groupID, channel, msg);
                        format(msg, sizeof(msg), "*** %s has been banned by %s on IRC. (%s)", name, user, reason);
                        SendClientMessageToAll(0x0000FFFF, msg);
                        // Ban the player
                        BanEx(playerid, reason);
                }
        }
        return 1;
}

IRCCMD:rcon(botid, channel[], user[], host[], params[])
{
        // Check if the user is at least an op in the channel
        if (IRC_IsOp(botid, channel, user))
        {
                // Check if the user entered any text
                if (!isnull(params))
                {
                        // Check if the user did not enter any invalid commands
                        if (strcmp(params, "exit", true) != 0 && strfind(params, "loadfs irc", true) == -1)
                        {
                                // Echo the formatted message
                                new msg[128];
                                format(msg, sizeof(msg), "RCON command %s has been executed.", params);
                                IRC_GroupSay(groupID, channel, msg);
                                // Send the command
                                SendRconCommand(params);
                        }
                }
        }
        return 1;
}
I get this warnings
some codes are even unreachable

Код:
C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(69) : warning 201: redefinition of constant/macro (symbol "IRC_SERVER")
C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(70) : warning 201: redefinition of constant/macro (symbol "IRC_PORT")
C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(149) : warning 225: unreachable code
C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(298) : warning 225: unreachable code
C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(1117) : warning 235: public function lacks forward declaration (symbol "IRC_OnInvitedToChannel")
C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(1349) : warning 203: symbol is never used: "gArmySpawns"
C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(1349) : warning 203: symbol is never used: "gMedicalSpawns"
C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(1349) : warning 203: symbol is never used: "gPoliceSpawns"
C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(1349) : warning 203: symbol is never used: "lastanimid"
C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(1349) : warning 203: symbol is never used: "thisanimid"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


10 Warnings.
Help please
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Messages In This Thread
I really need help - by JEkvall95 - 27.09.2012, 18:53
Re: I really need help - by gtakillerIV - 27.09.2012, 18:57
Re: I really need help - by JEkvall95 - 27.09.2012, 19:05
Re: I really need help - by XtremeR - 27.09.2012, 19:08
Re: I really need help - by .v - 27.09.2012, 19:10
Re: I really need help - by JEkvall95 - 27.09.2012, 19:12

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