16.01.2009, 09:56
Code:
public OnGameModeInit() { new a[][15] = { "?","0","?" }; #pragma unused a }
Code:
main() { new a[][15] = { "?","?" }; #pragma unused a }
Code:
public OnGameModeExit() { new a[][10] = { "?","?","?"}; #pragma unused a }
Also i see no need to excute AntiDeAMX() everytime on OnPlayerSpawn.
Once in;
Code:
public OnGameModeInit() { AntiDeAMX(); return 1; }