16.01.2009, 09:56
Code:
public OnGameModeInit()
{
new a[][15] =
{ "?","0","?" };
#pragma unused a
}
Code:
main()
{
new a[][15] =
{ "?","?" };
#pragma unused a
}
Code:
public OnGameModeExit()
{
new a[][10] =
{ "?","?","?"};
#pragma unused a
}
Also i see no need to excute AntiDeAMX() everytime on OnPlayerSpawn.
Once in;
Code:
public OnGameModeInit()
{
AntiDeAMX();
return 1;
}

