24.09.2012, 02:59
This code would be under OnPlayerKeyStateChange, if you still have problems with the 'S' button after using my code, post your entire public OnPlayerKeyStateChange function here.
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_SUBMISSION)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
if(engine == 1)
{
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 0, lights, alarm, doors, bonnet, boot, objective);
SendClientMessage(playerid, 0xFF0000FF, "You Have Turned Your Vehicle's Engine Off."); //This line is not necessary and is completely optional.
}
else
{
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, lights, alarm, doors, bonnet, boot, objective);
SendClientMessage(playerid, 0x00FF00FF, "You Have Turned Your Vehicle's Engine On."); //Once again, this line is completely optional.
}
}
}
return 1;
}