Raising a whole map itself..
#9

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Originally Posted by Nero_3D
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Its an example code, you only need to specify the first and the last object



He said



But at the moment I am not sure if he meant a custom map, also created with CreateObject, or San Andreas



Also fine but I dont think there is a problem if you put an loop in OnGameModeInit
If you want to redo the whole thing everytime you start the server... Else it is easier to do it just once and then never use it again which will save you some cpu
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Messages In This Thread
Raising a whole map itself.. - by slayer101 - 23.09.2012, 12:20
AW: Raising a whole map itself.. - by Nero_3D - 23.09.2012, 13:33
Re: AW: Raising a whole map itself.. - by slayer101 - 23.09.2012, 13:38
AW: Raising a whole map itself.. - by Nero_3D - 23.09.2012, 13:46
Re: AW: Raising a whole map itself.. - by slayer101 - 23.09.2012, 13:49
Re: Raising a whole map itself.. - by Glint - 23.09.2012, 13:52
Re: Raising a whole map itself.. - by mamorunl - 23.09.2012, 13:57
AW: Re: Raising a whole map itself.. - by Nero_3D - 23.09.2012, 14:37
Re: AW: Re: Raising a whole map itself.. - by mamorunl - 23.09.2012, 14:45

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