23.09.2012, 02:46
That file doesn't needs to be compiled.
Just leave it as .pwn file itself.
Satdm gamemode has a function
#include <.../gamemodes/includes/objects.pwn> something like this, so it includes the .pwn file.
Just leave it as .pwn file itself.
Satdm gamemode has a function
#include <.../gamemodes/includes/objects.pwn> something like this, so it includes the .pwn file.