need help with satdm v11 objcts.pwn
#4

That file doesn't needs to be compiled.
Just leave it as .pwn file itself.

Satdm gamemode has a function
#include <.../gamemodes/includes/objects.pwn> something like this, so it includes the .pwn file.
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Messages In This Thread
need help with satdm v11 objcts.pwn - by ashwinsekhari - 23.09.2012, 02:35
Re: need help with satdm v11 objcts.pwn - by Lordzy - 23.09.2012, 02:39
Re: need help with satdm v11 objcts.pwn - by ashwinsekhari - 23.09.2012, 02:43
Re: need help with satdm v11 objcts.pwn - by Lordzy - 23.09.2012, 02:46
Re: need help with satdm v11 objcts.pwn - by ashwinsekhari - 23.09.2012, 02:55
Re: need help with satdm v11 objcts.pwn - by Lordzy - 23.09.2012, 03:36
Re: need help with satdm v11 objcts.pwn - by [MM]18240[FMB] - 23.09.2012, 04:00

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