23.09.2012, 02:39
If I'm not wrong,
In SATDM gamemode, objects.pwn is a seperate file which is found at Gamemodes>includes.
SATDM gamemode is using that objects.pwn as an include.
So, it no need to be compiled.
It'll be running with the satdm gamemode itself.
In SATDM gamemode, objects.pwn is a seperate file which is found at Gamemodes>includes.
SATDM gamemode is using that objects.pwn as an include.
So, it no need to be compiled.
It'll be running with the satdm gamemode itself.