when all death all spawn
#4

GetPlayerHealth stores a variable in health.

pawn Код:
new Float:health;
GetPlayerHealth(i, health);
if(health < 1 && IsPlayerConnected(i))
{
    //etc.
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Messages In This Thread
when all death all spawn - by DexXxo - 22.09.2012, 14:39
Re: when all death all spawn - by RedJohn - 22.09.2012, 14:47
AW: when all death all spawn - by DexXxo - 22.09.2012, 14:59
Re: when all death all spawn - by clarencecuzz - 22.09.2012, 15:01
AW: when all death all spawn - by DexXxo - 22.09.2012, 15:18
Re: when all death all spawn - by RedJohn - 22.09.2012, 15:26
AW: when all death all spawn - by DexXxo - 22.09.2012, 15:34
Re: when all death all spawn - by RedJohn - 22.09.2012, 15:35
AW: when all death all spawn - by DexXxo - 22.09.2012, 15:38
Re: when all death all spawn - by RedJohn - 22.09.2012, 15:43

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