Admin Override [REP]
#4

It's a really bad idea,

Just do something with /makeadmin but you'll require RCON admin to do it?
Example:

pawn Код:
CMD:makeadmin(playerid, params[])
{
    if(PlayerInfo[playerid][AdminLevel] < 6 && !IsPlayerAdmin(playerid)) return nal(playerid);
    new id;
    new skinid;
    if(sscanf(params, "ui", id, skinid)) return usage(playerid, "/MakeAdmin [Player Id/Name] [Admin Level]");
    if(skinid < 0 || skinid > 7) return error(playerid, "Admin Level must be between 0 and 7");
    if(P_Jailed[playerid] > 0) return error(playerid, "You are muted");
    PlayerInfo[id][AdminLevel] = skinid;
    new string[128];
    if(skinid > 0)
    {
        format(string, sizeof(string), "We have a new administrator, %s! Congratulations!", GetNameEx(id));
    }
    else
    {
        format(string, sizeof(string), "We've lost an administrator, %s!", GetNameEx(id));
    }
    AdminMessage(0, string);
    return 1;
}
Reply


Messages In This Thread
Admin Override [REP] - by Scott_Ryder - 21.09.2012, 18:55
Re: Admin Override [REP] - by milanosie - 21.09.2012, 19:14
Re: Admin Override [REP] - by xMCx - 21.09.2012, 19:17
Re: Admin Override [REP] - by milanosie - 21.09.2012, 19:24
Re: Admin Override [REP] - by RLGaming - 21.09.2012, 19:26
Re: Admin Override [REP] - by mamorunl - 21.09.2012, 19:33
Re: Admin Override [REP] - by pepy - 21.09.2012, 19:55

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