Will this cause lag with say.. 100 players?
#3

Without timer 50ms!

pawn Код:
public OnPlayerUpdate(playerid)
{
    if (GetTickCount()%3 == 0) return 1;

    if( InCar [ playerid ] )
    {
        new
            Float:oldspeed,
            newspeed,
            str [ 16 ];

        oldspeed = GetPlayerSpeed( playerid, true );
        newspeed = floatround( oldspeed, floatround_ceil );

        format( str, 16, "~b~MPH: ~w~%d",  newspeed );
        PlayerTextDrawSetString( playerid, Speedo [ playerid ], str );
    }

    return 1;
}
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Messages In This Thread
Will this cause lag with say.. 100 players? - by 2KY - 19.09.2012, 23:24
Re: Will this cause lag with say.. 100 players? - by Mauzen - 19.09.2012, 23:30
Re: Will this cause lag with say.. 100 players? - by Jefff - 20.09.2012, 00:03
Re: Will this cause lag with say.. 100 players? - by 2KY - 20.09.2012, 00:09
Re: Will this cause lag with say.. 100 players? - by Johndaonee - 20.09.2012, 00:33
Re: Will this cause lag with say.. 100 players? - by Blasphemy - 20.09.2012, 02:50
Re: Will this cause lag with say.. 100 players? - by [ABK]Antonio - 20.09.2012, 02:54
Re: Will this cause lag with say.. 100 players? - by Blasphemy - 20.09.2012, 03:02

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