19.09.2012, 23:26
Well, SetPlayerTeam prevents damage for players in the same team, but you cleary assign every player an own team.
edit: read the code wrong, you put them in the same team of course.
Players in the same team seem to take damage anyways sometimes. I think this is releated to lag.
edit: read the code wrong, you put them in the same team of course.
Players in the same team seem to take damage anyways sometimes. I think this is releated to lag.