SetPlayerTeam not preventing damage
#1

Under OnPlayerSpawn I have this:

pawn Код:
SetPlayerTeam(playerid, playersTeam[playerid]);
I have this timer:

pawn Код:
ptask PlayerUpdate[1000](playerid)
{  
    if(!InEvent[playerid])
    {
        SetPlayerTeam(playerid, playersTeam[playerid] + 20);
    }
   
    return 1;
}
I have a command which shows the playersTeam variable along with GetPlayerTeam:

pawn Код:
COMMAND:myteam(playerid, params[]) return SendServerMessageEx(playerid, "urteam: %d, %d", playersTeam[playerid], GetPlayerTeam(playerid));


My friend and I are both on my server and when we type /myteam, it shows 1, 21 for both of us. When one of us shoots one another, we take damage when we aren't supposed to. I don't know why SetPlayerTeam isn't preventing the damage.
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Messages In This Thread
SetPlayerTeam not preventing damage - by SuperViper - 19.09.2012, 23:14
Re: SetPlayerTeam not preventing damage - by Mauzen - 19.09.2012, 23:26
Re: SetPlayerTeam not preventing damage - by SuperViper - 19.09.2012, 23:27
Re: SetPlayerTeam not preventing damage - by ThePhenix - 19.09.2012, 23:28
Re: SetPlayerTeam not preventing damage - by ThePhenix - 19.09.2012, 23:40
Re: SetPlayerTeam not preventing damage - by SuperViper - 19.09.2012, 23:41
Re: SetPlayerTeam not preventing damage - by Blasphemy - 20.09.2012, 01:20
Re: SetPlayerTeam not preventing damage - by SuperViper - 20.09.2012, 01:40
Re: SetPlayerTeam not preventing damage - by Blasphemy - 20.09.2012, 01:53
Re: SetPlayerTeam not preventing damage - by SuperViper - 20.09.2012, 01:57

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