19.09.2012, 20:48
pawn Код:
forward GateOpen();
public GateOpen()
{
for(new i = 0; i < MAX_PLAYERS; i++) //Begin looping through players
{
if(IsPlayerConnected(i))
{
if(IsPlayerInRangeOfPoint(i, 5.0, ...) //If they are near the gate.
{
new name[MAX_PLAYER_NAME];
GetPlayerName(i, name, MAX_PLAYER_NAME);
if(strcmp(name, "Mark_Hilt", false) == 0)
{
MoveObject(gate, .... //Open gate
}
}
}
}
return 1;
}

