19.09.2012, 17:35
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
if(killerid != INVALID_PLAYER_ID)
{
GivePlayerMoney(killerid, 500);
SetPlayerScore(killerid, GetPlayerScore(killerid)+10);
pInfo[killerid][Kills]++;
}
SetPlayerScore(playerid, GetPlayerScore(playerid)-10);
pInfo[playerid][Deaths]++;
return 1;
}