Crash | CreateObject | 0x0044A503
#1

Code:
#include <a_samp>

main(){}

public OnGameModeInit()
{
	CreateObject(16500,1601.576049,1171.742309,16.220497,0.000000,0.000000,0.000000);
}
Crash example
Quote:

SA-MP 0.3e
Exception At Address: 0x0044A503

Registers:
EAX: 0x00000000 EBX: 0x00000800 ECX: 0x0BE695CC EDX: 0x0085BB1E
ESI: 0x0BE695CC EDI: 0x0BE695CC EBP: 0x0028FD94 ESP: 0x0028FCF0
EFLAGS: 0x00010206

Stack:
+0000: 0x0AFAF580 0x0028FD94 0x00448B16 0x0AFAF580
+0010: 0x005A2B71 0x005A2B7F 0x00000000 0x0AFAF580
+0020: 0x00000800 0x04007B85 0x00000000 0x00000000
+0030: 0x00000000 0x00000000 0x00000000 0x00000000
+0040: 0x08200081 0x0AFDF020 0x0086D168 0x0056872C
+0050: 0x00000001 0x433777DC 0x00000114 0x0053C09A
+0060: 0x0000001A 0x43371D1F 0x00000000 0x74F210FC
+0070: 0x03FD0BF6 0x43371D1F 0x04007986 0x0000001A
+0080: 0x43371D1F 0x00000000 0x0E137A10 0x0028FD6C
+0090: 0x0028F8C4 0x0028FF78 0x0401BCD4 0x040409F8
+00A0: 0x00000001 0x7578F9B0 0x0053E986 0x00000001
+00B0: 0x44700000 0x00000064 0x0053ECC2 0x00000001
+00C0: 0x00619B71 0x0000001A 0x00000001 0x00000001
+00D0: 0x0000000A 0x00748DA0 0x0000001A 0x00000001
+00E0: 0x74F21225 0x00000000 0x0028FF88 0x7EFDE000
+00F0: 0x012D0000 0x4E866E17 0x002D1130 0x00000008
+0100: 0x00000100 0x00000008 0x00000102 0x44700000
+0110: 0x44070000 0x00000000 0x00000000 0x00000780
+0120: 0x00000438 0x00000000 0x00000001 0x004800CC
+0130: 0x00000200 0x00000000 0x021C03C0 0x0078CDE7
+0140: 0x000003C0 0x0000021C 0x0000002C 0x0028FE2C
+0150: 0x00825EA4 0x74F21225 0x00000000 0x7EFDE000
+0160: 0xFFFFFFFF 0x00821D17 0x00000065 0x00000065
+0170: 0x0028FF88 0x008246F1 0x00400000 0x00000000
+0180: 0x017D3650 0x0000000A 0x00000094 0x00000006
+0190: 0x00000001 0x00001DB0 0x00000002 0x00000000
+01A0: 0x00000000 0x00000000 0x00000000 0x00000000
+01B0: 0x00000000 0x00000000 0x00000000 0x00000000
+01C0: 0x00000000 0x00000000 0x00000000 0x00000000
+01D0: 0x00000000 0x00000000 0x00000000 0x00000000
+01E0: 0x00000000 0x00000000 0x00000000 0x00000000
+01F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0200: 0x00000000 0x00000000 0x00000000 0x00000000
+0210: 0x00000000 0x00000000 0x00824588 0x00000000
+0220: 0x00000000 0x7EFDE000 0xC0000005 0x00000000
+0230: 0x017D3650 0x00000044 0x01803CB8 0x01806A20
+0240: 0x01806DF0 0x00000000 0x00000000 0x00000000
+0250: 0x00000000 0x00000000 0x00000000 0x00000000
+0260: 0x00000000 0x00000000 0x00000000 0xFFFFFFFF
+0270: 0xFFFFFFFF 0xFFFFFFFF 0x00000000 0x00000000

SCM Op: 0x248, lDbg: 0

Game Version: US 1.0

State Information: Ped Context: 0

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Messages In This Thread
[No subject] - by ][Noname][ - 18.09.2012, 13:02
Re: Crash | CreateObject | 0x0044A503 - by Beljulji - 18.09.2012, 14:39
[No subject] - by ][Noname][ - 18.09.2012, 15:31
Re: Crash | CreateObject | 0x0044A503 - by Beljulji - 21.09.2012, 10:55
Re: Crash | CreateObject | 0x0044A503 - by Basssiiie - 21.09.2012, 12:34
[No subject] - by ][Noname][ - 22.09.2012, 23:16

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