Heap problem - Causing script to stop.
#4

The server log is all 100% normal with no errors or anything, the server just outputs what I quoted in the first post before the problem & nothing else out of the ordinary. I actually use no filterscripts at the moment. I specifically use y_timers because it's easy to make timers & takes less time so I can get more scripting done, I don't see why that can be the problem? - Timers I use don't have to be 100% accurate anyway.

Other plugins I use are MySQL plugin (R7 BlueG's), streamer & sscanf. Oh and temporary crashdetect. I don't understand how I compile the gamemode at 'maximal debugging flag'?
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Messages In This Thread
Heap problem - Causing script to stop. - by ryansheilds - 16.09.2012, 14:23
Re: Heap problem - Causing script to stop. - by ryansheilds - 17.09.2012, 18:27
Re: Heap problem - Causing script to stop. - by AndreT - 17.09.2012, 18:35
Re: Heap problem - Causing script to stop. - by ryansheilds - 17.09.2012, 19:51
Re: Heap problem - Causing script to stop. - by ryansheilds - 19.09.2012, 17:39
Re: Heap problem - Causing script to stop. - by Vince - 19.09.2012, 17:44
Re: Heap problem - Causing script to stop. - by ryansheilds - 19.09.2012, 18:07
Re: Heap problem - Causing script to stop. - by Vince - 19.09.2012, 18:44

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