16.09.2012, 01:09
oh well i forgot about this i done that and it works but i added on other dm areas so if(dmevent[playerid] == 1)
and if(dmevent[playerid] == 2) until if(dmevent[playerid] == 7) and added on /exitdm if(dmevent[playerid] == 1) until if(dmevent[playerid] == 7) and if(dmevent[playerid] == 1) until if(dmevent[playerid] == 7) onplayerspawn and when i type /exitdm it teleports me back to spawnplace but when i use /kill onspawnplace it teleports me back to DM thats the problem
and if(dmevent[playerid] == 2) until if(dmevent[playerid] == 7) and added on /exitdm if(dmevent[playerid] == 1) until if(dmevent[playerid] == 7) and if(dmevent[playerid] == 1) until if(dmevent[playerid] == 7) onplayerspawn and when i type /exitdm it teleports me back to spawnplace but when i use /kill onspawnplace it teleports me back to DM thats the problem