Quote:
Originally Posted by scottyishere
pawn Код:
public OnPlayerPickUpPickup(playerid, pickupid) { for(new i = 0; i < MAX_PLAYERS; i++) { if(!IsPlayerConnected(i)) continue; if(pickupid == tombstonePickups[i] && i != playerid) { new tombstring[128],tombname[MAX_PLAYER_NAME]; GetPlayerName(i,tombname,sizeof(tombname)); format(tombstring,sizeof(tombstring), "~g~+$400 ~n~~r~Coffin of:~n~~w~%s", tombname); GameTextForPlayer(playerid,tombstring,3000,3); DestroyPickup(tombstonePickups[i]); //Since you want to remove the coffin of the player that is dead, you'll have to place 'i' and not 'playerid' tombstonePickups[i] = -1; // Same for here GivePlayerMoney(playerid, 400); break; } } return 1; }
Try this.
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Okay, man I should try this!
@KoczkaHUN - I have already that on top of my script
thanks!
+rep both