Dialog listitem question.
#3

So, each player name is on a listitem? If your dialog type is DIALOG_STYLE_LIST (which I suppose it is, of course), then inputtext[] should return the text of the list item. You could parse that through a loop and see if the player's name matches the inputtext, and then uninvite him.
There might be a more efficient way to do this, though.
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Messages In This Thread
Dialog listitem question. - by fordawinzz - 14.09.2012, 19:14
Re: Dialog listitem question. - by arvifilter - 14.09.2012, 21:09
Re: Dialog listitem question. - by Silvarray - 14.09.2012, 21:12
Re: Dialog listitem question. - by fordawinzz - 14.09.2012, 21:22
Re: Dialog listitem question. - by Silvarray - 14.09.2012, 21:23

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