13.09.2012, 22:23
Quote:
do you use
pawn Код:
|
--------------------------------------------------
i believe that will work
under OnDialogResponse:
pawn Код:
new str1[512] ,str2[512] ,str3[512] ,str4[512];
strcat(str1, "Base Commands:\n\n");
strcat(str1, "/id \t\t-- \tSearch player ID using Player part name\n");
strcat(str1, "/pm \t\t-- \tSend private message to a player\n");
strcat(str1, "/pmo \t\t-- \tToggle PM enabled/disabled\n");
strcat(str2, "Account Commands:\n\n");
strcat(str2, "/register \t\t-- \tregister for a new account\n");
strcat(str2, "/login \t\t\t-- \tlogin your registered account\n");
strcat(str3, "Player Commands:\n\n");
strcat(str3, "/stats \t\t-- \tShow specified player statistics\n");
strcat(str3, "/kill \t\t-- \tSuicide\n");
strcat(str3, "Player Commands:\n\n");
strcat(str3, "/stats \t\t-- \tShow specified player statistics\n");
strcat(str3, "/kill \t\t-- \tSuicide\n");
strcat(str4, "Vehicle Commands:\n\n");
strcat(str4, "/v \t\t-- \tShow specified player statistics\n");
strcat(str4, "/flip \t\t-- \tSuicide\n");
strcat(str4, "/fix \t\t-- \tChange Skin\n");
strcat(str4, "/park \t\t-- \tFall in specified Height\n");
strcat(str4, "/tune \t-- \tChange Time\n");
if(dialogid == DIALOG_COMMANDS_1)
{
if(response) return ShowPlayerDialog(playerid ,DIALOG_COMMANDS_2 ,DIALOG_STYLE_MSGBOX, "Account Commands", str2, ">>", "<<");
else return 1;
}
if(dialogid == DIALOG_COMMANDS_2)
{
if(response) return ShowPlayerDialog(playerid ,DIALOG_COMMANDS_3 ,DIALOG_STYLE_MSGBOX, "Player Commands", str3, ">>", "<<");
else return ShowPlayerDialog(playerid, DIALOG_COMMANDS_1, DIALOG_STYLE_MSGBOX, "Base Commands", str1, ">>", "Close");
}
if(dialogid == DIALOG_COMMANDS_3)
{
if(response) return ShowPlayerDialog(playerid ,DIALOG_COMMANDS_4 ,DIALOG_STYLE_MSGBOX, "Vehicle Commands", str4, "<<", "Close");
else return ShowPlayerDialog(playerid ,DIALOG_COMMANDS_2 ,DIALOG_STYLE_MSGBOX, "Account Commands", str2, ">>", "<<");
}
if ( dialogid == DIALOG_COMMANDS_4)
{
if(response) return ShowPlayerDialog(playerid ,DIALOG_COMMANDS_3 ,DIALOG_STYLE_MSGBOX, "Player Commands", str3, ">>", "<<");
else return 1;
}