13.09.2012, 00:16
OnPlayerSpawn was empty
I mean, I tried to comment it (put under /* code here */) to see if anything changed
and the OnPlayerStateChange here: http://pastebin.com/L680XZmx
I really can't believe it's reponsible by the problem...
I tried to make some experiences...
putting the first spawn on OnPlayerConnect (before the login box)
I got the same error
but, how sooner on OnPlayerConnect function I've put the spawn function, lower the possibility to have the die bug on spawn
If I put the spawn on the end of OnPlayerConnect, on ~50% times I got killed
If I put the spawn on the middle of OnPlayerConnect, I've got around 15% times killed after spawn
if you want my OnPlayerConnect: http://pastebin.com/3RbcgVun
I mean, I tried to comment it (put under /* code here */) to see if anything changed
Quote:
public OnPlayerSpawn(playerid) { AntiDeAMX(); WasteDeAMXersTime(); return 1; } |
I really can't believe it's reponsible by the problem...
I tried to make some experiences...
putting the first spawn on OnPlayerConnect (before the login box)
I got the same error
but, how sooner on OnPlayerConnect function I've put the spawn function, lower the possibility to have the die bug on spawn
If I put the spawn on the end of OnPlayerConnect, on ~50% times I got killed
If I put the spawn on the middle of OnPlayerConnect, I've got around 15% times killed after spawn
if you want my OnPlayerConnect: http://pastebin.com/3RbcgVun