12.09.2012, 22:04
Shooting: SetPlayerColor(playerid, 0xFF0000FF); // fully visible
Not shooting: SetPlayerColor(playerid, 0xFF000077); // half visible
(colors are an example- though HEX value is RED)
Not shooting: SetPlayerColor(playerid, 0xFF000077); // half visible
(colors are an example- though HEX value is RED)