12.09.2012, 20:46
pawn Код:
public OnPlayerDeath(playerid,killerid,reason)
{
new Float:armour;
GetPlayerArmour(killerid, armour);
SetPlayerArmour(killerid, armour + 15.0);
SendClientMessage(killerid, COLOR_MexicanColor, "Nice shot!");
return 1;
}