12.09.2012, 17:03
Hello
I would like to do a taximeter.
I want, that if player has passed 1KM then the taxi value goes up, you know.
I know that something with this: GetPlayerDistanceFromPoint | But what? How it checks?
I give you +2REP
I would like to do a taximeter.
I want, that if player has passed 1KM then the taxi value goes up, you know.
I know that something with this: GetPlayerDistanceFromPoint | But what? How it checks?
I give you +2REP

