12.09.2012, 15:22
Quote:
Код HTML:
enum SkinInfo { Skin }; public OnPlayerDisconnect(playerid) { Example:dini_int(file,"Skin",GetPlayerSkin(playerid)); return 1; } public OnPlayerSpawn(playerid) { SetPlayerSkin(playerid,dini_Get(file,"Skin")); return 1; } |
pawn Код:
#if defined _dudb_included
#endinput
#endif
#define _dudb_included
#pragma library dutils
#include <dutils>
#include <dini>
#define dUser(%1).( udb_User(%1,
#define dUserINT(%1).( udb_UserInt(%1,
#define dUserSet(%1).( udb_UserSet(%1,
#define dUserSetINT(%1).( udb_UserSetInt(%1,
#define dUserSetFLOAT(%1).( udb_UserSetFloat(%1,
#define dUserFLOAT(%1).( udb_UserFloat(%1,
stock udb_hash(buf[]) {
new length=strlen(buf);
new s1 = 1;
new s2 = 0;
new n;
for (n=0; n<length; n++)
{
s1 = (s1 + buf[n]) % 65521;
s2 = (s2 + s1) % 65521;
}
return (s2 << 16) + s1;
}
stock udb_encode(nickname[]) {
new tmp[MAX_STRING];
set(tmp,nickname);
tmp=strreplace("_","_00",tmp);
tmp=strreplace(";","_01",tmp);
tmp=strreplace("!","_02",tmp);
tmp=strreplace("/","_03",tmp);
tmp=strreplace("\\","_04",tmp);
tmp=strreplace("[","_05",tmp);
tmp=strreplace("]","_06",tmp);
tmp=strreplace("?","_07",tmp);
tmp=strreplace(".","_08",tmp);
tmp=strreplace("*","_09",tmp);
tmp=strreplace("<","_10",tmp);
tmp=strreplace(">","_11",tmp);
tmp=strreplace("{","_12",tmp);
tmp=strreplace("}","_13",tmp);
tmp=strreplace(" ","_14",tmp);
tmp=strreplace("\"","_15",tmp);
tmp=strreplace(":","_16",tmp);
tmp=strreplace("|","_17",tmp);
tmp=strreplace("=","_18",tmp);
return tmp;
}
stock udb_decode(nickname[]) {
new tmp[MAX_STRING];
set(tmp,nickname);
tmp=strreplace("_01",";",tmp);
tmp=strreplace("_02","!",tmp);
tmp=strreplace("_03","/",tmp);
tmp=strreplace("_04","\\",tmp);
tmp=strreplace("_05","[",tmp);
tmp=strreplace("_06","]",tmp);
tmp=strreplace("_07","?",tmp);
tmp=strreplace("_08",".",tmp);
tmp=strreplace("_09","*",tmp);
tmp=strreplace("_10","<",tmp);
tmp=strreplace("_11",">",tmp);
tmp=strreplace("_12","{",tmp);
tmp=strreplace("_13","}",tmp);
tmp=strreplace("_14"," ",tmp);
tmp=strreplace("_15","\"",tmp);
tmp=strreplace("_16",":",tmp);
tmp=strreplace("_17","|",tmp);
tmp=strreplace("_18","=",tmp);
tmp=strreplace("_00","_",tmp);
return tmp;
}
stock udb_Exists(nickname[]) {
new tmp[MAX_STRING];
format(tmp,sizeof(tmp),"LuxAdmin/Accounts/%s.sav",udb_encode(nickname));
return fexist(tmp);
}
stock udb_Remove(nickname[]) {
new tmp[MAX_STRING];
format(tmp,sizeof(tmp),"LuxAdmin/Accounts/%s.sav",udb_encode(nickname));
return dini_Remove(tmp);
}
stock udb_UserSetInt(nickname[],key[],value) {
new fname[MAX_STRING];
format(fname,sizeof(fname),"LuxAdmin/Accounts/%s.sav",udb_encode(nickname));
return dini_IntSet(fname,key,value);
}
stock udb_UserSetFloat(nickname[],key[],Float:value) {
new fname[MAX_STRING];
format(fname,sizeof(fname),"LuxAdmin/Accounts/%s.sav",udb_encode(nickname));
return dini_FloatSet(fname,key,value);
}
stock udb_UserSet(nickname[],key[],value[]) {
new fname[MAX_STRING];
format(fname,sizeof(fname),"LuxAdmin/Accounts/%s.sav",udb_encode(nickname));
return dini_Set(fname,key,value);
}
stock udb_User(nickname[],key[]) {
new fname[MAX_STRING];
format(fname,sizeof(fname),"LuxAdmin/Accounts/%s.sav",udb_encode(nickname));
format(fname,sizeof(fname),dini_Get(fname,key));
return fname;
}
stock Float:udb_UserFloat(nickname[],key[]) {
new fname[MAX_STRING];
format(fname,sizeof(fname),"LuxAdmin/Accounts/%s.sav",udb_encode(nickname));
return dini_Float(fname,key);
}
stock udb_UserInt(nickname[],key[]) {
new fname[MAX_STRING];
format(fname,sizeof(fname),"LuxAdmin/Accounts/%s.sav",udb_encode(nickname));
return dini_Int(fname,key);
}
stock udb_Create(nickname[])
{
if (udb_Exists(nickname)) return false;
new fname[MAX_STRING];
format(fname,sizeof(fname),"LuxAdmin/Accounts/%s.sav",udb_encode(nickname));
dini_Create(fname);
return true;
}
stock udb_RenameUser(nickname[],newnick[]) {
new oldfname[MAX_STRING];
new newfname[MAX_STRING];
format(oldfname,sizeof(oldfname),"LuxAdmin/Accounts/%s.sav",udb_encode(nickname));
format(newfname,sizeof(newfname),"LuxAdmin/Accounts/%s.sav",udb_encode(newnick));
return frenametextfile(oldfname,newfname);
}
I could see in my scriptfiles that the Skin has been changed. But after spawning the Skin was always 0.\