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[HELP]Objects+Angles[HELP]!!!
Siralos
Big Clucker
Posts: 125
Threads: 10
Joined: May 2011
Reputation:
0
#6
12.09.2012, 08:45
Quote:
Originally Posted by
Cjgogo
Well thanks, for hitting an object, I might have an idea:
pawn Код:
for
(
new
i
=
0
;i
<
MAX_OBJECTS;i
++
)
{
if
(
ObjectToPoint
)
//same principle
}
Thanks, I had a few ideas but they were not clear
Yes, you can all 'MissileHit' on that loop, but instead of doing MAX_OBJECTS, create an array of your own to store all 'fired' missiles. Elsewhere the timer will be too overloaded.
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Messages In This Thread
[HELP]Objects+Angles[HELP]!!!
- by
Cjgogo
- 12.09.2012, 07:58
Respuesta: [HELP]Objects+Angles[HELP]!!!
- by
Siralos
- 12.09.2012, 08:19
Re: [HELP]Objects+Angles[HELP]!!!
- by
Cjgogo
- 12.09.2012, 08:27
Respuesta: [HELP]Objects+Angles[HELP]!!!
- by
Siralos
- 12.09.2012, 08:33
Re: [HELP]Objects+Angles[HELP]!!!
- by
Cjgogo
- 12.09.2012, 08:41
Respuesta: Re: [HELP]Objects+Angles[HELP]!!!
- by
Siralos
- 12.09.2012, 08:45
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