[HELP]Objects+Angles[HELP]!!!
#6

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Originally Posted by Cjgogo
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Well thanks, for hitting an object, I might have an idea:
pawn Код:
for(new i=0;i<MAX_OBJECTS;i++)
{
     if(ObjectToPoint)//same principle
}
Thanks, I had a few ideas but they were not clear
Yes, you can all 'MissileHit' on that loop, but instead of doing MAX_OBJECTS, create an array of your own to store all 'fired' missiles. Elsewhere the timer will be too overloaded.
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[HELP]Objects+Angles[HELP]!!! - by Cjgogo - 12.09.2012, 07:58
Respuesta: [HELP]Objects+Angles[HELP]!!! - by Siralos - 12.09.2012, 08:19
Re: [HELP]Objects+Angles[HELP]!!! - by Cjgogo - 12.09.2012, 08:27
Respuesta: [HELP]Objects+Angles[HELP]!!! - by Siralos - 12.09.2012, 08:33
Re: [HELP]Objects+Angles[HELP]!!! - by Cjgogo - 12.09.2012, 08:41
Respuesta: Re: [HELP]Objects+Angles[HELP]!!! - by Siralos - 12.09.2012, 08:45

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