10.09.2012, 20:20
Ajusta as orgs para o seu gm , espero ter ajudado!
pawn Код:
public SetPlayerToTeamColor(playerid)
{
if(admtrampando[playerid] == 1 && admhide[playerid] != 1)
{
SetPlayerColor(playerid, COR_ADMIN);
}
else if(helpertrampando[playerid] == 1 && helperhide[playerid] != 1)
{
SetPlayerColor(playerid, 0xF09C00AA);
}
else if (PlayerInfo[playerid][pTeam] == 3)//Civis
{
SetPlayerColor(playerid, COLOR_WHITE);
}
else if (PlayerInfo[playerid][pMembro] == 1 || PlayerInfo[playerid][pLider] == 1)//PM
{
SetPlayerColor(playerid, COR_PM);
}
else if (PlayerInfo[playerid][pMembro] == 2 || PlayerInfo[playerid][pLider] == 2)//ROTAM
{
SetPlayerColor(playerid, COR_ROTAM);
}
else if (PlayerInfo[playerid][pMembro] == 3 || PlayerInfo[playerid][pLider] == 3)//Exйrcito
{
SetPlayerColor(playerid, COR_EXE);
}
else if (PlayerInfo[playerid][pMembro] == 4 || PlayerInfo[playerid][pLider] == 4)//Mйdicos
{
SetPlayerColor(playerid, SAMU);
}
else if (PlayerInfo[playerid][pMembro] == 5 || PlayerInfo[playerid][pLider] == 5)//Aztecas
{
SetPlayerColor(playerid, COR_AZTECAS);
}
else if (PlayerInfo[playerid][pMembro] == 6 || PlayerInfo[playerid][pLider] == 6)//Gi
{
SetPlayerColor(playerid, COR_GI);
}
else if (PlayerInfo[playerid][pMembro] == 7 || PlayerInfo[playerid][pLider] == 7)//Governo
{
SetPlayerColor(playerid, COR_PRE);
}
else if (PlayerInfo[playerid][pMembro] == 8 || PlayerInfo[playerid][pLider] == 8)//Hitmans
{
SetPlayerColor(playerid, COR_HITMAN);
}
else if (PlayerInfo[playerid][pMembro] == 9 || PlayerInfo[playerid][pLider] == 9)//Reporter
{
SetPlayerColor(playerid, COR_REP);
}
else if (PlayerInfo[playerid][pMembro] == 10 || PlayerInfo[playerid][pLider] == 10)//Taxistas
{
SetPlayerColor(playerid, COR_TAXI);
}
else if (PlayerInfo[playerid][pMembro] == 11 || PlayerInfo[playerid][pLider] == 11)//PF
{
SetPlayerColor(playerid, COR_PF);
}
else if (PlayerInfo[playerid][pMembro] == 12 || PlayerInfo[playerid][pLider] == 12)//Grove
{
SetPlayerColor(playerid, COR_GRO);
}
else if (PlayerInfo[playerid][pMembro] == 13 || PlayerInfo[playerid][pLider] == 13)//BALLAS
{
SetPlayerColor(playerid, COR_BALLAS);
}
else if (PlayerInfo[playerid][pMembro] == 14 || PlayerInfo[playerid][pLider] == 14)//vagos
{
SetPlayerColor(playerid, COR_VAGOS);
}
else if (PlayerInfo[playerid][pMembro] == 15 || PlayerInfo[playerid][pLider] == 15)//ComandoVermelho
{
SetPlayerColor(playerid, COR_CV);
}
else if (PlayerInfo[playerid][pMembro] == 16 || PlayerInfo[playerid][pLider] == 16)//Triads
{
SetPlayerColor(playerid, COR_TRIAD);
}
else if (PlayerInfo[playerid][pMembro] == 17 || PlayerInfo[playerid][pLider] == 17)//MECA
{
SetPlayerColor(playerid, COR_MECANICOS);
}
else if (PlayerInfo[playerid][pMembro] == 18 || PlayerInfo[playerid][pLider] == 18)//BOMBEIROS
{
SetPlayerColor(playerid, COR_BOMBEIROS);
}
else if (PlayerInfo[playerid][pMembro] == 19 || PlayerInfo[playerid][pLider] == 19)//FARC
{
SetPlayerColor(playerid, COR_FARC);
}
else //caso dк algum bug
{
SetPlayerColor(playerid, COLOR_WHITE);
}
}