09.09.2012, 12:30
I was trying to make RP test but it has buggy selection.
https://www.youtube.com/watch?v=NrDs...s&feature=plcp
the problem is... it's selecting wrong textdraws too...
Video tells all about itself.
Thanks for help...
http://imgur.com/a/Mb9n0#0
since i was taking screenshots it didn't ss'd mouse but still, i am not selecting all of them...
https://www.youtube.com/watch?v=NrDs...s&feature=plcp
the problem is... it's selecting wrong textdraws too...
Video tells all about itself.
Thanks for help...
pawn Код:
Textdraw[7][playerid] =TextDrawCreate(69.000000, 347.000000, "role play");
TextDrawBackgroundColor (Textdraw[7][playerid], 255);
TextDrawFont (Textdraw[7][playerid], 1);
TextDrawLetterSize (Textdraw[7][playerid], 0.500000, 1.000000);
TextDrawColor (Textdraw[7][playerid], -1);
TextDrawSetOutline (Textdraw[7][playerid], 1);
TextDrawSetProportional (Textdraw[7][playerid], 1);
Textdraw[8][playerid] =TextDrawCreate(229.000000, 347.000000, "rainbow~n~puke");
TextDrawBackgroundColor (Textdraw[8][playerid], 255);
TextDrawFont (Textdraw[8][playerid], 2);
TextDrawLetterSize (Textdraw[8][playerid], 0.500000, 1.000000);
TextDrawColor (Textdraw[8][playerid], -1);
TextDrawSetOutline (Textdraw[8][playerid], 1);
TextDrawSetProportional (Textdraw[8][playerid], 1);
Textdraw[9][playerid] =TextDrawCreate(408.000000, 347.000000, "real play");
TextDrawBackgroundColor (Textdraw[9][playerid], 255);
TextDrawFont (Textdraw[9][playerid], 3);
TextDrawLetterSize (Textdraw[9][playerid], 0.500000, 1.000000);
TextDrawColor (Textdraw[9][playerid], -1);
TextDrawSetOutline (Textdraw[9][playerid], 1);
TextDrawSetProportional (Textdraw[9][playerid], 1);
Textdraw[10][playerid] =TextDrawCreate(568.000000, 347.000000, "race~n~parking");
TextDrawBackgroundColor (Textdraw[10][playerid], 255);
TextDrawFont (Textdraw[10][playerid], 1);
TextDrawLetterSize (Textdraw[10][playerid], 0.500000, 1.000000);
TextDrawColor (Textdraw[10][playerid], -1);
TextDrawSetOutline (Textdraw[10][playerid], 1);
TextDrawSetProportional (Textdraw[10][playerid], 1);
TextDrawSetSelectable(Textdraw[7][playerid], true);
TextDrawSetSelectable(Textdraw[8][playerid], true);
TextDrawSetSelectable(Textdraw[9][playerid], true);
//TextDrawSetSelectable(Textdraw[10][playerid], true);
since i was taking screenshots it didn't ss'd mouse but still, i am not selecting all of them...