08.09.2012, 03:53
Add this to the top
Then:
Remember to set "died[MAX_PLAYERS]" to 0 when the player disconnects.
pawn Код:
new Float:deathx[MAX_PLAYERS], Float:deathy[MAX_PLAYERS], Float:deathz[MAX_PLAYERS];
new died[MAX_PLAYERS];
pawn Код:
OnPlayerDeath(playerid)
{
GetPlayerPos(playerid, deathx[playerid], deathy[playerid], deathz[playerid]);
died[playerid] = 1;
}
OnPlayerSpawn(playerid);
{
if(died[playerid] == 1)
{
SetPlayerPos(playerid, deathx[playerid], deathy[playerid], deathz[playerid]);
}
}