Disable /go command inside a house
#9

Quote:
Originally Posted by MarkoN
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create a variable
like
pawn Код:
new isplayeringarhouse[MAX_PLAYERS];
//so when a player is in that garhouse add
isplayeringarhouse[playerid] = 1;
// then when a player types go
if(isplayeringarhouse[i] == 1)
{
SendClientMessage(playerid, ........)
// fill in the rest, and then when you close it add else and teleport him
Thanks for this! Anyway I don't know where I will put isplayeringarhouse[playerid] = 1; in GarHouse Filterscript I'm not sure if it in OnplayerEnterDynamicCP.
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Messages In This Thread
Disable /go command inside a house - by kbalor - 06.09.2012, 20:05
Re: Disable /go command inside a house - by Jeffry - 07.09.2012, 10:08
Re: Disable /go command inside a house - by kbalor - 07.09.2012, 13:09
Re: Disable /go command inside a house - by Jeffry - 07.09.2012, 18:13
Re: Disable /go command inside a house - by kbalor - 07.09.2012, 19:01
Re: Disable /go command inside a house - by MarkoN - 07.09.2012, 19:06
Re: Disable /go command inside a house - by kbalor - 07.09.2012, 19:13
Re: Disable /go command inside a house - by MarkoN - 07.09.2012, 19:24
Re: Disable /go command inside a house - by kbalor - 07.09.2012, 19:37
Re: Disable /go command inside a house - by MarkoN - 07.09.2012, 19:50

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