07.09.2012, 19:24
create a variable
like
like
pawn Код:
new isplayeringarhouse[MAX_PLAYERS];
//so when a player is in that garhouse add
isplayeringarhouse[playerid] = 1;
// then when a player types go
if(isplayeringarhouse[i] == 1)
{
SendClientMessage(playerid, ........)
// fill in the rest, and then when you close it add else and teleport him