06.09.2012, 16:40
To Organize your Dialog IDS you can use:
This way is better to prevent Collision between 2 Dialogs with the same ID
and then use
Simple..
pawn Код:
#define DIALOG_THIEF 0 // <----- 0 is the dialog id
and then use
pawn Код:
ShowPlayerDialog(playerid,DIALOG_THIEF,DIALOG_STYLE_MSGBOX ,"Theif","You made your choice\nYou are now a Thief\nAs a Thief, you need to rob things\nTo see your role's commands, /rcommands","Ok","Cancel");