One global string vs many small local strings
#3

Variable names was just a example, what about memory consumption? Pawn is single threaded, so I don't really agree with this:

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Originally Posted by mobiliz
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but maybe some problems may occur if you use the big string everytime.
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One global string vs many small local strings - by zgintasz - 05.09.2012, 18:06
Re: One global string vs many small local strings - by mobiliz - 05.09.2012, 18:11
Re: One global string vs many small local strings - by zgintasz - 05.09.2012, 18:18
Re: One global string vs many small local strings - by mobiliz - 05.09.2012, 18:20
Re: One global string vs many small local strings - by ryansheilds - 05.09.2012, 18:30

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