One global string vs many small local strings
#2

If you create different strings it wont really effect the game you, but you can keep doing like new string[128]; not like new another_string[128]; can you just use new string[128]; every time, If you just use one big string it might make your life easier so you don't need to keep doing new but maybe some problems may occur if you use the big string everytime.

So I think doing new string[128]; is kinda more reliable.
Reply


Messages In This Thread
One global string vs many small local strings - by zgintasz - 05.09.2012, 18:06
Re: One global string vs many small local strings - by mobiliz - 05.09.2012, 18:11
Re: One global string vs many small local strings - by zgintasz - 05.09.2012, 18:18
Re: One global string vs many small local strings - by mobiliz - 05.09.2012, 18:20
Re: One global string vs many small local strings - by ryansheilds - 05.09.2012, 18:30

Forum Jump:


Users browsing this thread: 2 Guest(s)