Saving system
#1

HEllo, I use Y_INI Saving system..
But I want to make it mode decent, like it saves IP for example.
pawn Код:
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo[playerid][pPass]);
    INI_Int("Score",PlayerInfo[playerid][pScore]);
    INI_Int("Cash",PlayerInfo[playerid][pCash]);
    INI_Int("AdminLevel",PlayerInfo[playerid][pAdminLevel]);
    INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Int("Banned",PlayerInfo[playerid][pBanned]);
    return 1;
}

stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}

stock udb_hash(buf[]) {
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
       s1 = (s1 + buf[n]) % 65521;
       s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"Player's Data");
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Score",GetPlayerScore(playerid));
    INI_WriteInt(File,"AdminLevel",PlayerInfo[playerid][pAdminLevel]);
    INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    INI_WriteInt(File,"Banned",PlayerInfo[playerid][pBanned]);
    INI_Close(File);
I want it to save IP.
and in ban, I want it to ban the IP of ther player :\
pawn Код:
dcmd_ban(playerid,params[])
{
    #pragma unused params
    new pname[MAX_PLAYER_NAME];
    new string[128];
    new cmdreason[100];
    new id;
    if(sscanf(params,"us[100]",id,cmdreason))
    {
        SendClientMessage(playerid,COLOR_ERROR,"Usage: /ban (Player Name/ID) (Reason)");
        return 1;
    }
    if(!IsPlayerConnected(id))
    {
        format(string,sizeof(string),"The player is not connected to the server");
        SendClientMessage(playerid,COLOR_RED,string);
        return 1;
    }
    GetPlayerName(id, pname, sizeof(pname));
    format(string,sizeof(string),"***An Administrator has banned %s(%d) from the server.  (Reason: %s)",pname,id,cmdreason);
    SendClientMessageToAll(COLOR_PINK,string);

    SetTimer("BanPlayer",700,0);*/
    /*if(UserPath(playerid));   //This is a fail, I need the correct function to use it..
    {
        INI_WriteInt(pname(id)).("Banned",1);
    }*/

    return 1;
}
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Messages In This Thread
Saving system - by _Khaled_ - 04.09.2012, 12:51
Re: Saving system - by ThePrograme - 04.09.2012, 12:57
Re: Saving system - by _Khaled_ - 04.09.2012, 13:06
Re: Saving system - by ThePrograme - 04.09.2012, 13:11
Re: Saving system - by _Khaled_ - 06.09.2012, 01:53
Re: Saving system - by Jermi - 06.09.2012, 03:57
Re: Saving system - by _Khaled_ - 06.09.2012, 11:58
Re: Saving system - by _Khaled_ - 07.09.2012, 02:45

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