03.09.2012, 19:25
OMG try classical method..
OnGameModeInit
OnPlayerCommandText
pawn Код:
new gate;
pawn Код:
gate= CreateObject(...);
pawn Код:
if(strcmp(cmd, "/opengate", true) == 0)
{
if(PlayerToPoint(5.0, playerid, Float:X, Float:Y, Float:Z))
{
MoveObject(gate, Float:X, Float:Y, Float:Z, TIME, 0, 0, 0);
SetTimer("GateClose", 10000, 0);
return 1;
}
}
pawn Код:
forward GateClose();
public GateClose()
{
MoveObject(gate, Float:X, Float:Y, Float:Z, TIME, Float:rX, Float:rY, Float:rZ);
return 1;
}